Charas Breakout

From Charas Project

(Difference between revisions)
(The characters)
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* [[Moostroop11]] - Unlocked after the score reaches 20,000
* [[Moostroop11]] - Unlocked after the score reaches 20,000
* [[Bluhman]] - Unlocked after the score reaches 22,500
* [[Bluhman]] - Unlocked after the score reaches 22,500
 +
* [[Trevlac]] - Unlocked when finishing level 5 with GaryCXJk or on level 15
 +
* [[Charaman]] - Unlocked on level 8
 +
* [[Razor]] - Unlocked after the score reaches 5,000
 +
* [[Warxe_PhoenixBlade]] - Unlocked after the score reaches 7,500
 +
* [[MrMister]] - Unlocked after the score reaches 10,000

Revision as of 13:57, 19 January 2007

Charas Breakout is a breakout game with physics, created by Gary Kertopermono and made in Flash. The purpose of the game is to break at least 50% of all the blocks before time has passed. There is also a Deluxe edition with some major improvements.

Contents

The story

Charas is in trouble. Because of the many bitmaps uploaded to Charas the server has become more full, and the bandwidth usage is higher than normal, and since Alex doesn't have much money this is troubling. On top of that, Alex gets sucked inside the computer.

Background

The game was made in the time when Alex posted a notification that Charas was in need of money, in order to keep Charas running. Some members figured out that using bitmaps instead of the smaller PNG and GIF files would cost Charas a lot of bandwidth. This turned out to be the base concept of a new game.

Gameplay

You control Alex with the direction keys, and you'll need to bounce the helmet back up. The helmet breaks the blocks of the "bitmap", which gets "uploaded" as time passes. When the image is fully loaded or you'll break every block, the level ends, and you lose if there are more than 50% is still present.

Charas Breakout: Bitmaps are EFIL

The original game was made in Macromedia Flash MX, and programming started in August 2004, and was released September 2nd in the same year. It had a total of 26 bitmaps. Further more, you could only play as Alex. The only power-ups present in the game were the Low-Grav Helmet, High-Grav helmet and Demonspeed. The latter gave the helmet an increased speed.

Glitches and bugs

There are a number of glitches and bugs present in the game.

  • When picking up the Low-Grav Helmet power-up while having Demonspeed, it can result in the helmet being launched, which can result in a few blocks in a row being broken.

Charas Breakout DX

The Deluxe edition was made right after the original was done. It was released December 24th 2006, as an early Christmas present. It had a lot of improvements over the original version, most noticably a trophy room, where newly aquired characters and bitmaps can be reviewed. It also featured new game elements like boss battles.

The characters

Charas Breakout DX had a total of 32 characters to choose from. They all had different stats.

  • Alex - Usable from the start
  • SMB - Unlocked after the score reaches 40,000
  • SaiKar - Unlocked on level 2
  • SaiKar♀ (also known as Sai'Kar) - Unlocked on level 20
  • Darkfox - Usable from the start
  • GhostClown - Usable from the start
  • FFL2and3rocks - Usable form the start
  • Red Giant - Unlocked after the score reaches 3,000
  • Kijuki Magazaki - Unlocked after the score reaches 3,500
  • GaryCXJk - Unlocked on level 4
  • Carmen - Unlocked on level 6
  • Midnight9795 - Unlocked when finishing level 5 with Babycatjuh or on level 15
  • Moostroop11 - Unlocked after the score reaches 20,000
  • Bluhman - Unlocked after the score reaches 22,500
  • Trevlac - Unlocked when finishing level 5 with GaryCXJk or on level 15
  • Charaman - Unlocked on level 8
  • Razor - Unlocked after the score reaches 5,000
  • Warxe_PhoenixBlade - Unlocked after the score reaches 7,500
  • MrMister - Unlocked after the score reaches 10,000
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