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Team Deathmatch
From The TimeSplitters Wiki
(Difference between revisions)
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- | '''Team Deathmatch''' uses the same basic premise as [[Deathmatch]] mode. The obvious difference is that players are split up into teams ( | + | '''Team Deathmatch''' uses the same basic premise as [[Deathmatch]] mode. The obvious difference is that players are split up into teams (Red, Blue, Yellow and Green). The team the most kills at the end of the match wins. |
- | In [[ | + | In [[TimeSplitters]], Team Deathmatch did not exists as such; teams were instead an option that could be toggled on or off within standard Deathmatch mode. |
{{Mode}} | {{Mode}} |
Revision as of 14:39, 22 January 2008
Team Deathmatch uses the same basic premise as Deathmatch mode. The obvious difference is that players are split up into teams (Red, Blue, Yellow and Green). The team the most kills at the end of the match wins.
In TimeSplitters, Team Deathmatch did not exists as such; teams were instead an option that could be toggled on or off within standard Deathmatch mode.
TimeSplitters: | Deathmatch — Team Deathmatch — Capture the Bag — BagTag — Escort — Last Stand — Knockout |
TimeSplitters 2 | Deathmatch — Team Deathmatch — Capture the Bag — BagTag — Flame Tag — Virus — Assault — Elimination — Vampire — Shrink — Thief — Leech — Regeneration — Zones — Gladiator — Monkey Assistant |
TimeSplitters: Future Perfect | Deathmatch — Team Deathmatch — Capture the Bag — BagTag — Virus — Assault — Elimination — Vampire — Shrink — Thief — Zones — Gladiator — Monkey Assistant |
Other Modes: | Story — Cut-Out Shooting — Cat Bomber — Monkey Mini-Games |