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Aztec (Map)

From The TimeSplitters Wiki

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   climate        = Sunny|
   climate        = Sunny|
   unlocked      = Unlocked by Default|
   unlocked      = Unlocked by Default|
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   rec_bot_set    =High Priest<br>Jungle Queen<br>Monkey<br>Dinosaur<br>Aztec Warrior<br>Wood Golem<br>Stone Golem <br> Bear <br> Leo Krupps <br> Captain Ash<br>|
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   rec_bot_set    =[[High Priest]]<br>[[Jungle Queen]]<br>[[Monkey]]<br>[[Dinosaur]]<br>[[Aztec Warrior]]<br>[[Wood Golem]]<br>[[Stone Golem]]<br>[[Bear]]<br>[[Leo Krupps]]<br>[[Captain Ash]]|
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   rec_wep_set    =Crossbow<br> Luger Pistol<br>Tommy Gun<br> Shotgun<br> Grenade Launcher<br> |
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   rec_wep_set    =[[Crossbow]]<br>[[Luger Pistol]]<br>[[Tommy Gun]]<br>[[Shotgun]]<br>[[Grenade Launcher]]|
}}
}}
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Like the story mode mission, Aztec features several different rooms. These include a pillar room, a pond, a bridge that spans over a river, and several corridors. The two main areas are large, open areas with several exits. Both of these feature small stone walls, suggesting they used to be outposts for the [[Aztec Warrior|Aztec people]].<br>
Like the story mode mission, Aztec features several different rooms. These include a pillar room, a pond, a bridge that spans over a river, and several corridors. The two main areas are large, open areas with several exits. Both of these feature small stone walls, suggesting they used to be outposts for the [[Aztec Warrior|Aztec people]].<br>
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This map is medium-sized, and unless you know the features, very easy to get lost in. Like in story mode, most of the plants are flammable, although there are no beehives. Getting too close to the many torches, like in Story, can set you on fire. This is mainly why there is a pond in the map, to help you catch off fire.
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This map is medium-sized, and unless you know the features, very easy to get lost in. Like in story mode, most of the plants are flammable, although there are no beehives. Getting too close to the many torches, like in Story, can set you on fire. This is the main reason for a pond in the map, so you can put yourself out.
== Gameplay Advice ==
== Gameplay Advice ==
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[[Category:Maps - Medium]]
[[Category:Maps - Medium]]
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[[Category:Maps - Completely Outdoors]]

Current revision as of 17:43, 13 January 2008

Aztec
Size Medium
Location In the Aztec Jungle
Climate Sunny
Unlockable Unlocked by Default
Recommended Bots High Priest
Jungle Queen
Monkey
Dinosaur
Aztec Warrior
Wood Golem
Stone Golem
Bear
Leo Krupps
Captain Ash
Recommended Weapons Crossbow
Luger Pistol
Tommy Gun
Shotgun
Grenade Launcher

Aztec is a Arcade Custom map based of the Story mission Aztec in TimeSplitters 2. It includes all the outside areas of the story mode mision, and features several weapons, Health and Armor, and powerups that were not featured in story mode.

Features

Like the story mode mission, Aztec features several different rooms. These include a pillar room, a pond, a bridge that spans over a river, and several corridors. The two main areas are large, open areas with several exits. Both of these feature small stone walls, suggesting they used to be outposts for the Aztec people.
This map is medium-sized, and unless you know the features, very easy to get lost in. Like in story mode, most of the plants are flammable, although there are no beehives. Getting too close to the many torches, like in Story, can set you on fire. This is the main reason for a pond in the map, so you can put yourself out.

Gameplay Advice

This map is good for Virus and Flame Tag, due to the many corridors and such (unless you want dead ends everywhere). Also, all the Deathmatch type modes are good (i.e. Regeneration and Elimination), although team modes play rather dull here. The music recommendations are (rather obviously) Aztec Exterior and the more battle-like Aztec Interior.

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