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Dispersion Gun
From The TimeSplitters Wiki
Cow Killa 8 (Talk | contribs) |
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image = NEEDS IMAGE| | image = NEEDS IMAGE| | ||
ammo = 40/40| | ammo = 40/40| | ||
- | fire_rate = | + | fire_rate = 4-5 sec (depending on how long you charge the weapon)| |
- | reload_time = | + | reload_time = 2-3 sec |
- | damage = | + | damage = 75% damage |
type = Shotgun| | type = Shotgun| | ||
- | zoom = | + | zoom = N/A |
p_fire = Fires a ball of electricity (hold fire button for charge)| | p_fire = Fires a ball of electricity (hold fire button for charge)| | ||
s_fire = N/A| | s_fire = N/A| |
Revision as of 22:23, 10 December 2007
Dispersion Gun | |
---|---|
NEEDS IMAGE | |
Ammo | 40/40 |
Fire Rate bullets per sec/cartridge time | 4-5 sec (depending on how long you charge the weapon) |
Reload Time | 2-3 sec
damage = 75% damage type = Shotgun |
Damage (per Single Shot) Head/Body/Leg | {{{damage}}} |
Type | {{{type}}} |
Zoom | N/A
p_fire = Fires a ball of electricity (hold fire button for charge) |
Primary Fire | {{{p_fire}}} |
Secondary Fire | N/A |
Games | TSFP |
The Dispersion Gun is a futuristic shotgun that can be charged to do more damage although one shot (charged or uncharged) to the head is usually lethal. It uses a battery similar to that of the Plasma AutoRifle and the ElectroTool instead of clips of ammunition. Each shot uses 1 to 3(depending on how long the trigger is held) ammo out of a maximum of 40. It must be 'reloaded' in-between each shot, although the reload time is insanely low--comparable to just a slower fire rate.
It is worth mentioning that the trigger can be held indefinitely without the gun firing off prematurely. In Arcade modes with this gun, a strategy is to always have this gun charged to the max, and releasing when others pop around the corners.
Appears in: TimeSplitters: Future Perfect Story Levels available in: Breaking and Entering, You Genius, U-Genix Weapon Sets: Neon Recommended Sets: VR, Spaceport