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Mapmaker
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The MapMaker has a limit on how much memory can be used on any one map. Once that limit has been hit, it is impossible to add any more tiles or objects unless objects already in place are deleted to make more room. In [[TimeSplitters: Future Perfect]] this can be overcome to an extent with Biohazard's [[Map Memory Glitch]]. | The MapMaker has a limit on how much memory can be used on any one map. Once that limit has been hit, it is impossible to add any more tiles or objects unless objects already in place are deleted to make more room. In [[TimeSplitters: Future Perfect]] this can be overcome to an extent with Biohazard's [[Map Memory Glitch]]. | ||
- | Unfortunately, TimeSplitters: Future Perfect's MapMaker can only include a maximum of | + | Unfortunately, TimeSplitters: Future Perfect's MapMaker can only include a maximum of eight players in each player-created map. This is due to an unknown glitch. All the AI Bot slots can be filled in the enemies roster, but only the first six will spawn. This glitch only applies to [[Arcade Custom]] maps. In Mapmaker Story maps you can place as many story enemies as you need as long as you have enough free memory to accommodate them. |
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Current revision as of 22:15, 11 December 2007
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