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TimeSplitters: Future Perfect
From The TimeSplitters Wiki
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- | + | {{Infobox Game| | |
+ | released = 22th March 2005 (NA)<br>25th March 2005 (EU)| | ||
+ | platforms = PS2<br>XBox<br>GameCube| | ||
+ | publisher = [[EA Games]]| | ||
+ | charmaps = 150/15| | ||
+ | modes = [[Deathmatch]]<br>[[Team Deathmatch]]<br>[[Capture the Bag]]<br>[[Bagtag]]<br>[[Elimination]]<br>[[Vampire]]<br>[[Shrink]]<br>[[Thief]]<br>[[Zones]]<br>[[Virus]]<br>[[Gladiator]]<br>[[Monkey Assistant]]| | ||
+ | max_players = 16 ''(XBox LAN)''| | ||
+ | }}http://img527.imageshack.us/img527/1157/ts3boxkj1.jpg | ||
- | The | + | '''''The one & only version of the TSFP Box''''' |
- | + | ||
+ | '''TimeSplitters Future Perfect''' is the third installment of the [[Games|TimeSplitters]] series, released March 22nd, 2005 for the PS2, GameCube and Xbox consoles and receiving a Mature Rating from ESRB, and 18+ from PEGI. In the UK, BBFC issued it a 15. | ||
+ | |||
+ | Future Perfect brings back many of the classic [[Arcade]] [[modes]] (e.g. [[Arcade Custom]], Challenge) from the previous TimeSplitters games. Many of the Arcade maps, characters and weapons from the older games remain as well. | ||
+ | |||
+ | This game was the first in the series to be published by EA, after [[Free Radical Design]] changed publishers, possibly after a contract ran out or because of a dispute. The graphics have become greatly improved, though they keep the signature TimeSplitters cartoonish look. The overall pace of the game is slower than its predecessors, since it features a more plot-driven Story than the frantic pacing of previous titles. | ||
+ | |||
+ | == New Features == | ||
+ | |||
+ | The game features 150 different characters, many of whom must be unlocked after beating Story mode levels or various challenges. Characters from the previous installments come back for a second or third round. Dozens of new contenders also come into the fray to duke it out. | ||
+ | |||
+ | Most of the weapons are new or have been significantly changed in appearance or function from previous games. Only a few weapons, such as the [[ElectroTool]], remain relatively unaltered. | ||
+ | |||
+ | The majority of the [[maps]] are new and more complex, often featuring bigger levels and more detail, such as the switch in [[Subway]] that causes a subway car to speed by, eliminating any player unfortunate enough to be on the tracks. The [[Training Ground]], [[Chinese]], and [[Mexican Mission]] maps from [[TimeSplitters]] 1 and [[TimeSplitters 2|2]] make a reappearance. | ||
+ | |||
+ | == Story == | ||
+ | |||
+ | In [[Story]] mode, you follow [[Sergeant Cortez]] through history in his quest to defeat the [[TimeSplitters (Race)|TimeSplitters]]. Throughout the story, Cortez teams up with sidekicks both new and returning. The Co-Op Story mode makes a return from TimeSplitters 2, allowing you to team up with a friend as you play. | ||
+ | |||
+ | == Online == | ||
+ | |||
+ | Both the PlayStation 2 and Xbox versions provide online modes which allow you to play against people from anywhere in the world. This feature is not available for the GameCube version. | ||
+ | |||
+ | == TS4 == | ||
+ | |||
+ | Because Cortez destroys the [[Time Crystals]] at the end of the game, it is assumed that this is the last installment of the series. Many skeptics also cite that there was nothing in the credits indicating that TimeSplitters would return, unlike the previous titles. In their [http://www.frd.co.uk/faq.php?id=21#faq_21 FAQ], FRD claims that they simply forgot. | ||
+ | |||
+ | [[TimeSplitters 4]] has been reported to be in development by PS3 Magazine in late June. | ||
+ | |||
+ | == Trivia == |
Current revision as of 16:06, 4 January 2008
Released | 22th March 2005 (NA) 25th March 2005 (EU) |
Platforms | PS2 XBox GameCube |
Publisher | EA Games |
Characters/Maps | 150/15 |
Modes | Deathmatch Team Deathmatch Capture the Bag Bagtag Elimination Vampire Shrink Thief Zones Virus Gladiator Monkey Assistant |
Max Players | 16 (XBox LAN) |
The one & only version of the TSFP Box
TimeSplitters Future Perfect is the third installment of the TimeSplitters series, released March 22nd, 2005 for the PS2, GameCube and Xbox consoles and receiving a Mature Rating from ESRB, and 18+ from PEGI. In the UK, BBFC issued it a 15.
Future Perfect brings back many of the classic Arcade modes (e.g. Arcade Custom, Challenge) from the previous TimeSplitters games. Many of the Arcade maps, characters and weapons from the older games remain as well.
This game was the first in the series to be published by EA, after Free Radical Design changed publishers, possibly after a contract ran out or because of a dispute. The graphics have become greatly improved, though they keep the signature TimeSplitters cartoonish look. The overall pace of the game is slower than its predecessors, since it features a more plot-driven Story than the frantic pacing of previous titles.
Contents |
New Features
The game features 150 different characters, many of whom must be unlocked after beating Story mode levels or various challenges. Characters from the previous installments come back for a second or third round. Dozens of new contenders also come into the fray to duke it out.
Most of the weapons are new or have been significantly changed in appearance or function from previous games. Only a few weapons, such as the ElectroTool, remain relatively unaltered.
The majority of the maps are new and more complex, often featuring bigger levels and more detail, such as the switch in Subway that causes a subway car to speed by, eliminating any player unfortunate enough to be on the tracks. The Training Ground, Chinese, and Mexican Mission maps from TimeSplitters 1 and 2 make a reappearance.
Story
In Story mode, you follow Sergeant Cortez through history in his quest to defeat the TimeSplitters. Throughout the story, Cortez teams up with sidekicks both new and returning. The Co-Op Story mode makes a return from TimeSplitters 2, allowing you to team up with a friend as you play.
Online
Both the PlayStation 2 and Xbox versions provide online modes which allow you to play against people from anywhere in the world. This feature is not available for the GameCube version.
TS4
Because Cortez destroys the Time Crystals at the end of the game, it is assumed that this is the last installment of the series. Many skeptics also cite that there was nothing in the credits indicating that TimeSplitters would return, unlike the previous titles. In their FAQ, FRD claims that they simply forgot.
TimeSplitters 4 has been reported to be in development by PS3 Magazine in late June.