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TimeSplitters: Future Perfect
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- | TimeSplitters: Future Perfect | + | '''TimeSplitters: Future Perfect''' is the third installment of the [[Games|TimeSplitters]] series, released March 22nd, 2005 for the PS2, GameCube and Xbox consoles and receiving a Mature Rating from ESRB, and 18+ from PEGI. In the UK, BBFC issued it a 15. |
- | + | Future Perfect brings back many of the classic [[Arcade]] [[modes]] (e.g. [[Arcade Custom]], Challenge) from the previous TimeSplitters games. Many of the Arcade maps, characters and weapons from the older games remain as well. | |
- | + | This game was the first in the series to be published by EA, after [[Free Radical Design]] changed publishers, possibly after a contract ran out or because of a dispute. The graphics have become greatly improved, though they keep the signature TimeSplitters cartoonish look. The overall pace of the game is slower than its predecessors, since it features a more plot-driven Story than the frantic pacing of previous titles. | |
- | + | == New Features == | |
- | + | The game features 150 different characters, many of whom must be unlocked after beating Story mode levels or various challenges. Many of the characters are from the previous installments have been brought back for a second or third round, but there are a lot of new ones to duke it out with them. | |
- | Both the PlayStation 2 and Xbox versions provide online modes which allow you to play against people from anywhere in the world | + | Most of the weapons in FP are new or have been significantly changed in appearance or function, but a few weapons, such as the [[ElectroTool]], remain relatively unaltered. |
+ | |||
+ | The majority of the [[maps]] are new and more complex, often featuring bigger levels and more detail, such as the switch in [[Subway]] that causes a subway car to speed by, eliminating any player unfortunate enough to be on the tracks. The [[Training Ground]], [[Chinese]], and [[Mexican Mission]] maps from [[TimeSplitters]] 1 amd [[TimeSplitters 2|2]] make a reappearance. | ||
+ | |||
+ | == Story == | ||
+ | |||
+ | [[Story]] mode in FP tells the story of how the [[TimeSplitter|TimeSplitters]] are defeated before they are even created, as you follow [[Sergeant Cortez]] through different time periods throughout history, from the 1920s to the distant future. Cortez teams up with sidekicks from previous games, as well as a few new companions. The Co-Op Story mode is still in this game, allowing you to team up with a friend as you play through the unfolding plot. | ||
+ | |||
+ | == Online == | ||
+ | |||
+ | Both the PlayStation 2 and Xbox versions provide online modes which allow you to play against people from anywhere in the world. This feature is not available for the GameCube version. | ||
Because of the fact that Cortez does destroy the [[Time Crystals]], it is assumed that this is the last installment of the series, though this may not be the case. | Because of the fact that Cortez does destroy the [[Time Crystals]], it is assumed that this is the last installment of the series, though this may not be the case. |
Revision as of 21:44, 11 May 2007
Released | 22th March 2005 (NA) 25th March 2005 (EU) |
Platforms | PS2 XBox GameCube |
Publisher | EA Games |
Characters/Maps | 150/15 |
Modes | Deathmatch Team Deathmatch Capture the Bag Bagtag Elimination Vampire Shrink Thief Zones Virus Gladiator Monkey Assistant |
Max Players | 16 (XBox LAN) |
The one & only version of the TSFP Box
TimeSplitters: Future Perfect is the third installment of the TimeSplitters series, released March 22nd, 2005 for the PS2, GameCube and Xbox consoles and receiving a Mature Rating from ESRB, and 18+ from PEGI. In the UK, BBFC issued it a 15.
Future Perfect brings back many of the classic Arcade modes (e.g. Arcade Custom, Challenge) from the previous TimeSplitters games. Many of the Arcade maps, characters and weapons from the older games remain as well.
This game was the first in the series to be published by EA, after Free Radical Design changed publishers, possibly after a contract ran out or because of a dispute. The graphics have become greatly improved, though they keep the signature TimeSplitters cartoonish look. The overall pace of the game is slower than its predecessors, since it features a more plot-driven Story than the frantic pacing of previous titles.
Contents |
New Features
The game features 150 different characters, many of whom must be unlocked after beating Story mode levels or various challenges. Many of the characters are from the previous installments have been brought back for a second or third round, but there are a lot of new ones to duke it out with them.
Most of the weapons in FP are new or have been significantly changed in appearance or function, but a few weapons, such as the ElectroTool, remain relatively unaltered.
The majority of the maps are new and more complex, often featuring bigger levels and more detail, such as the switch in Subway that causes a subway car to speed by, eliminating any player unfortunate enough to be on the tracks. The Training Ground, Chinese, and Mexican Mission maps from TimeSplitters 1 amd 2 make a reappearance.
Story
Story mode in FP tells the story of how the TimeSplitters are defeated before they are even created, as you follow Sergeant Cortez through different time periods throughout history, from the 1920s to the distant future. Cortez teams up with sidekicks from previous games, as well as a few new companions. The Co-Op Story mode is still in this game, allowing you to team up with a friend as you play through the unfolding plot.
Online
Both the PlayStation 2 and Xbox versions provide online modes which allow you to play against people from anywhere in the world. This feature is not available for the GameCube version.
Because of the fact that Cortez does destroy the Time Crystals, it is assumed that this is the last installment of the series, though this may not be the case.
Trivia
- The character Clip Clamp says "Do I have red on me?" on the character selection screen, a reference to the film Shaun of the Dead In the film, TimeSplitters 2 is shown being played in a few scenes.