Gallente Ships
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[[Gallente]] ships have like the Amarr strong armor but they also have the strongest structure hitpoints making them very durable [[armor tankers]]. In terms of armament the Gallente ships favour hybrid guns (railguns and blasters) since their ships recieve bonuses to that weapon type. Many Gallente ships are specialized droneships with bonuses to drone damage, range, carrying capacity, or a combination thereof, such as the [[Ishkur]] assault ship, the [[Vexor]] class cruiser, the [[Ishtar]] heavy assault ship, and the [[Dominix]] battleship. | [[Gallente]] ships have like the Amarr strong armor but they also have the strongest structure hitpoints making them very durable [[armor tankers]]. In terms of armament the Gallente ships favour hybrid guns (railguns and blasters) since their ships recieve bonuses to that weapon type. Many Gallente ships are specialized droneships with bonuses to drone damage, range, carrying capacity, or a combination thereof, such as the [[Ishkur]] assault ship, the [[Vexor]] class cruiser, the [[Ishtar]] heavy assault ship, and the [[Dominix]] battleship. | ||
Current revision as of 06:44, 27 October 2006
Amarr Ships · Gallente Ships · Caldari Ships · Minmatar Ships · ORE Ships |
Gallente ships have like the Amarr strong armor but they also have the strongest structure hitpoints making them very durable armor tankers. In terms of armament the Gallente ships favour hybrid guns (railguns and blasters) since their ships recieve bonuses to that weapon type. Many Gallente ships are specialized droneships with bonuses to drone damage, range, carrying capacity, or a combination thereof, such as the Ishkur assault ship, the Vexor class cruiser, the Ishtar heavy assault ship, and the Dominix battleship.
Gallente ships is currently the flavour of the month when it comes to ship popularity.
Assault Ships (T2) >>
Sturdy and powerful frigates built for all-out combat.
Battlecruisers >>
A class of powerful combat vessels midway between cruisers and battleships.
Battleships >>
The foundations of any respectable fighting force.
Carriers >>
Capital warships, able to transport and deploy hordes of smaller vessels into the battle.
Command Ships (T2) >>
Battlecruiser-class vessels, designed to aid their allies on the battlefield.
Covert Ops (T2) >>
Frigates designed for clandestine operations.
Cruisers >>
The middle children of the starship industry, but not to be underestimated.
Destroyers >>
Anti-frigate gunboats. The middle ground between a frigate and a cruiser.
Dreadnoughts >>
Capital ships created for extended sieges of stationary installations.
Freighters >>
Capital ships, able to transport a world and a half and then some.
Frigates >>
Small, fast vessels suited to a variety of purposes.
Heavy Assault Ships (T2) >>
Sturdy and powerful cruisers built for all-out combat. These are often referred to as HACs (Heavy Assault Cruisers) and are very good solo ships, being great surviviors with their impressive damage resistances.
Industrial Ships >>
Built for the transportation of vast amounts of cargo.
Interceptors (T2) >>
Lightning-fast, highly maneuverable frigates.
Interdictors (T2) >>
Destroyer-class vessels, designed to pull other vessels out of warp.
Logistics (T2) >>
Support ships, engineered for field assistance in large engagements.
Recon Ships (T2) >>
Cruisers specialized in reconaissance operations and electronic warfare.
Rookie Ships >>
Starting frigates with minimal capacity.
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Shuttles >>
Fast and cheap vessels for easy transport.
Titans >>
Fathers of the fleet, the biggest of the big.
Transport Ships >>
Advanced technologies for the transportation of valuable materials.