Black Winged Angels Inc.
From Egs Mayhem
(→weapon builder chart) |
(→weapon builder chart) |
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<META NAME="AUTHOR" CONTENT="August Anthony Zamarripa"> | <META NAME="AUTHOR" CONTENT="August Anthony Zamarripa"> | ||
<META NAME="CREATED" CONTENT="20090818;18315800"> | <META NAME="CREATED" CONTENT="20090818;18315800"> | ||
- | <META NAME="CHANGED" CONTENT=" | + | <META NAME="CHANGED" CONTENT="20100804;16172900"> |
<META NAME="Info 1" CONTENT=""> | <META NAME="Info 1" CONTENT=""> | ||
<META NAME="Info 2" CONTENT=""> | <META NAME="Info 2" CONTENT=""> | ||
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<TD WIDTH=142 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U>Time to kill (seconds)</U></B></TD> | <TD WIDTH=142 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U>Time to kill (seconds)</U></B></TD> | ||
<TD WIDTH=186 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U>Time till empty (seconds)</U></B></TD> | <TD WIDTH=186 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U>Time till empty (seconds)</U></B></TD> | ||
- | <TD WIDTH=86 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U> | + | <TD WIDTH=86 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0.000"><B><U>Comments.</U></B></TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">120mm repeater</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">All purpose Assault</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">All purpose Assault</TD> | ||
<TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | <TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | ||
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<TD ALIGN=RIGHT SDVAL="2.66666666666667" SDNUM="1033;0;0.000">2.667</TD> | <TD ALIGN=RIGHT SDVAL="2.66666666666667" SDNUM="1033;0;0.000">2.667</TD> | ||
<TD ALIGN=LEFT SDVAL="266.666666666667" SDNUM="1033;0;0.000">266.667</TD> | <TD ALIGN=LEFT SDVAL="266.666666666667" SDNUM="1033;0;0.000">266.667</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Basic Rifle</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">3x120mm repeater</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">all purpose Assault</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">all purpose Assault</TD> | ||
<TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | <TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | ||
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<TD ALIGN=RIGHT SDVAL="0.592592592592593" SDNUM="1033;0;0.000">0.593</TD> | <TD ALIGN=RIGHT SDVAL="0.592592592592593" SDNUM="1033;0;0.000">0.593</TD> | ||
<TD ALIGN=LEFT SDVAL="133.333333333333" SDNUM="1033;0;0.000">133.333</TD> | <TD ALIGN=LEFT SDVAL="133.333333333333" SDNUM="1033;0;0.000">133.333</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">for those that want incread speed</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0.000">.50 cal HMG</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0.000">Anti-LAV/Personnel</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000">Anti-LAV/Personnel</TD> | ||
<TD ALIGN=RIGHT SDVAL="1.5" SDNUM="1033;0;0.0">1.5</TD> | <TD ALIGN=RIGHT SDVAL="1.5" SDNUM="1033;0;0.0">1.5</TD> | ||
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<TD ALIGN=RIGHT SDVAL="250" SDNUM="1033;0;0.000">250.000</TD> | <TD ALIGN=RIGHT SDVAL="250" SDNUM="1033;0;0.000">250.000</TD> | ||
<TD ALIGN=LEFT SDVAL="50" SDNUM="1033;0;0.000">50.000</TD> | <TD ALIGN=LEFT SDVAL="50" SDNUM="1033;0;0.000">50.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">hardly effective against RCAVs</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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<TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">60mm Shotgun</TD> | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">60mm Shotgun</TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0">CQB</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">CQB</TD> | ||
- | <TD ALIGN=RIGHT SDVAL=" | + | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.0">1.0</TD> |
<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=RIGHT SDVAL="250" SDNUM="1033;0;0">250</TD> | <TD ALIGN=RIGHT SDVAL="250" SDNUM="1033;0;0">250</TD> | ||
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<TD ALIGN=RIGHT SDVAL="5.33333333333333" SDNUM="1033;0;0.000">5.333</TD> | <TD ALIGN=RIGHT SDVAL="5.33333333333333" SDNUM="1033;0;0.000">5.333</TD> | ||
<TD ALIGN=LEFT SDVAL="1000" SDNUM="1033;0;0.000">1000.000</TD> | <TD ALIGN=LEFT SDVAL="1000" SDNUM="1033;0;0.000">1000.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">has a nasty Kickback</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">Pneumatic Spike</TD> | + | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">Pneumatic Spike “VLAD”</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">CQB</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">CQB</TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.0">MELEE</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.0">MELEE</TD> | ||
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<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=LEFT SDVAL="180" SDNUM="1033;0;0.000">180.000</TD> | <TD ALIGN=LEFT SDVAL="180" SDNUM="1033;0;0.000">180.000</TD> | ||
+ | <TD ALIGN=LEFT SDNUM="1033;0;0">xxx</TD> | ||
+ | </TR> | ||
+ | <TR> | ||
+ | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">60mm Canister Grenade Luancher</TD> | ||
+ | <TD ALIGN=LEFT SDNUM="1033;0;0">Area Suppresion/ Anti-personell</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="1.5" SDNUM="1033;0;0.0">1.5</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="100" SDNUM="1033;0;0">100</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.5" SDNUM="1033;0;0.000">0.500</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="30" SDNUM="1033;0;0.000">30.000</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.025" SDNUM="1033;0;0.000">0.025</TD> | ||
+ | <TD ALIGN=CENTER SDNUM="1033;0;0.000">Y 1m Diameter</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.0125" SDNUM="1033;0;0.000">0.013</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="400" SDNUM="1033;0;0.000">400.000</TD> | ||
+ | <TD ALIGN=LEFT SDVAL="200" SDNUM="1033;0;0.000">200.000</TD> | ||
+ | <TD ALIGN=LEFT SDNUM="1033;0;0">xxx</TD> | ||
+ | </TR> | ||
+ | <TR> | ||
+ | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">75mm “Dakka” Repeater</TD> | ||
+ | <TD ALIGN=LEFT SDNUM="1033;0;0">Anti-LAV/Air</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="2.5" SDNUM="1033;0;0.0">2.5</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="150" SDNUM="1033;0;0">150</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.5" SDNUM="1033;0;0.000">0.500</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="60" SDNUM="1033;0;0.000">60.000</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.25" SDNUM="1033;0;0.000">0.250</TD> | ||
+ | <TD ALIGN=CENTER SDNUM="1033;0;0.000">N</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="0.25" SDNUM="1033;0;0.000">0.250</TD> | ||
+ | <TD ALIGN=RIGHT SDVAL="20" SDNUM="1033;0;0.000">20.000</TD> | ||
+ | <TD ALIGN=LEFT SDVAL="150" SDNUM="1033;0;0.000">150.000</TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0">xxx</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">xxx</TD> | ||
</TR> | </TR> | ||
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<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=LEFT SDVAL="100" SDNUM="1033;0;0.000">100.000</TD> | <TD ALIGN=LEFT SDVAL="100" SDNUM="1033;0;0.000">100.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0"><BR></TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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<TD ALIGN=RIGHT SDVAL="17.6470588235294" SDNUM="1033;0;0.000">17.647</TD> | <TD ALIGN=RIGHT SDVAL="17.6470588235294" SDNUM="1033;0;0.000">17.647</TD> | ||
<TD ALIGN=LEFT SDVAL="15" SDNUM="1033;0;0.000">15.000</TD> | <TD ALIGN=LEFT SDVAL="15" SDNUM="1033;0;0.000">15.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Heat Seeker</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">HEAT</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">Un-Guided Anti-Armor</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">Un-Guided Anti-Armor</TD> | ||
<TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | <TD ALIGN=RIGHT SDVAL="3.5" SDNUM="1033;0;0.0">3.5</TD> | ||
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<TD ALIGN=RIGHT SDVAL="20" SDNUM="1033;0;0.000">20.000</TD> | <TD ALIGN=RIGHT SDVAL="20" SDNUM="1033;0;0.000">20.000</TD> | ||
<TD ALIGN=LEFT SDVAL="16" SDNUM="1033;0;0.000">16.000</TD> | <TD ALIGN=LEFT SDVAL="16" SDNUM="1033;0;0.000">16.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Dumb rocket</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=LEFT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=LEFT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Swarm Capable Missile</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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<TD ALIGN=RIGHT SDVAL="8.33333333333333" SDNUM="1033;0;0.000">8.333</TD> | <TD ALIGN=RIGHT SDVAL="8.33333333333333" SDNUM="1033;0;0.000">8.333</TD> | ||
<TD ALIGN=LEFT SDVAL="60" SDNUM="1033;0;0.000">60.000</TD> | <TD ALIGN=LEFT SDVAL="60" SDNUM="1033;0;0.000">60.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Barrage ready</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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<TD ALIGN=RIGHT SDVAL="13.3333333333333" SDNUM="1033;0;0.000">13.333</TD> | <TD ALIGN=RIGHT SDVAL="13.3333333333333" SDNUM="1033;0;0.000">13.333</TD> | ||
<TD ALIGN=LEFT SDVAL="100" SDNUM="1033;0;0.000">100.000</TD> | <TD ALIGN=LEFT SDVAL="100" SDNUM="1033;0;0.000">100.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">Superior Artillery</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">All Weather Optics</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">Increases Sight Range and Visibility</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">Increases Sight Range and Visibility</TD> | ||
<TD ALIGN=RIGHT SDVAL="20" SDNUM="1033;0;0.0">20.0</TD> | <TD ALIGN=RIGHT SDVAL="20" SDNUM="1033;0;0.0">20.0</TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">flare/smoke launcher</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">Illumination/Concealment</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">Illumination/Concealment</TD> | ||
<TD ALIGN=RIGHT SDVAL="3" SDNUM="1033;0;0.0">3.0</TD> | <TD ALIGN=RIGHT SDVAL="3" SDNUM="1033;0;0.0">3.0</TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=17 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0"><B>-future-</B></TD> | + | <TD HEIGHT=17 ALIGN=LEFT BGCOLOR="#FF0000" SDNUM="1033;0;0"><B>-future- not be used...yet</B></TD> |
<TD ALIGN=LEFT BGCOLOR="#000000" SDNUM="1033;0;0"><FONT COLOR="#000000"><BR></FONT></TD> | <TD ALIGN=LEFT BGCOLOR="#000000" SDNUM="1033;0;0"><FONT COLOR="#000000"><BR></FONT></TD> | ||
<TD ALIGN=LEFT BGCOLOR="#000000" SDNUM="1033;0;0.0"><FONT COLOR="#000000"><BR></FONT></TD> | <TD ALIGN=LEFT BGCOLOR="#000000" SDNUM="1033;0;0.0"><FONT COLOR="#000000"><BR></FONT></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">PEW</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0">All purpose Assault</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">All purpose Assault</TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.0">15Km</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.0">15Km</TD> | ||
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<TD ALIGN=RIGHT SDVAL="6" SDNUM="1033;0;0.000">6.000</TD> | <TD ALIGN=RIGHT SDVAL="6" SDNUM="1033;0;0.000">6.000</TD> | ||
<TD ALIGN=RIGHT SDVAL="2" SDNUM="1033;0;0">2</TD> | <TD ALIGN=RIGHT SDVAL="2" SDNUM="1033;0;0">2</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0.000">Not Allowed</TD> |
<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=RIGHT SDVAL="30" SDNUM="1033;0;0.000">30.000</TD> | <TD ALIGN=RIGHT SDVAL="30" SDNUM="1033;0;0.000">30.000</TD> | ||
Line 613: | Line 643: | ||
<TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | <TD ALIGN=RIGHT SDVAL="1" SDNUM="1033;0;0.000">1.000</TD> | ||
<TD ALIGN=LEFT SDVAL="120" SDNUM="1033;0;0.000">120.000</TD> | <TD ALIGN=LEFT SDVAL="120" SDNUM="1033;0;0.000">120.000</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">.1 Kiloton NUKE</TD> |
</TR> | </TR> | ||
<TR> | <TR> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">4x4 Wheels</TD> |
<TD ALIGN=RIGHT SDVAL="5" SDNUM="1033;0;0">5</TD> | <TD ALIGN=RIGHT SDVAL="5" SDNUM="1033;0;0">5</TD> | ||
<TD ALIGN=RIGHT SDVAL="200" SDNUM="1033;0;0">200</TD> | <TD ALIGN=RIGHT SDVAL="200" SDNUM="1033;0;0">200</TD> | ||
Line 687: | Line 717: | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">Approximately the Size of a 2 lane wide tractor/trailer, front axle is bicycle style as it can pivot 360</TD> | + | <TD COLSPAN=7 ALIGN=LEFT SDNUM="1033;0;0.000">Approximately the Size of a 2 lane wide tractor/trailer, front axle is bicycle style as it can pivot 360</TD> |
- | + | </TR> | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
<TR> | <TR> | ||
<TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">6x6 Wheels</TD> | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">6x6 Wheels</TD> | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">Same size as the 4x4, however its wheels are standard, but its mid-section is flexible</TD> | + | <TD COLSPAN=7 ALIGN=LEFT SDNUM="1033;0;0.000">Same size as the 4x4, however its wheels are standard, but its mid-section is flexible</TD> |
- | + | </TR> | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
<TR> | <TR> | ||
<TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">Treads</TD> | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">Treads</TD> | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">As wide as 2 lanes and as long as a double hitch tractor trailer</TD> | + | <TD COLSPAN=7 ALIGN=LEFT SDNUM="1033;0;0.000">As wide as 2 lanes and as long as a double hitch tractor trailer</TD> |
- | + | </TR> | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
<TR> | <TR> | ||
<TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">4 leg</TD> | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">4 leg</TD> | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000">As long as 2 tractor/trailers end to end, and as wide as a 3 lane road</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000">As long as 2 tractor/trailers end to end, and as wide as a 3 lane road</TD> | ||
- | <TD ALIGN=CENTER SDNUM="1033;0;0.000"><BR></TD> | + | <TD COLSPAN=6 ALIGN=CENTER SDNUM="1033;0;0.000"><BR></TD> |
- | + | </TR> | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">2 leg</TD> |
<TD ALIGN=RIGHT SDVAL="6" SDNUM="1033;0;0">6</TD> | <TD ALIGN=RIGHT SDVAL="6" SDNUM="1033;0;0">6</TD> | ||
<TD ALIGN=RIGHT SDVAL="180" SDNUM="1033;0;0">180</TD> | <TD ALIGN=RIGHT SDVAL="180" SDNUM="1033;0;0">180</TD> | ||
Line 747: | Line 758: | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">As wide as 2 lanes and its feet are the size of a VW Bug.</TD> | + | <TD COLSPAN=7 ALIGN=LEFT SDNUM="1033;0;0.000">As wide as 2 lanes and its feet are the size of a VW Bug.</TD> |
- | + | </TR> | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">Reverse Joint 2 leg with Stabalizer arms</TD> |
<TD ALIGN=RIGHT SDVAL="8" SDNUM="1033;0;0">8</TD> | <TD ALIGN=RIGHT SDVAL="8" SDNUM="1033;0;0">8</TD> | ||
<TD ALIGN=RIGHT SDVAL="160" SDNUM="1033;0;0">160</TD> | <TD ALIGN=RIGHT SDVAL="160" SDNUM="1033;0;0">160</TD> | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">Same as normal two leg, but its knee joints face the other way and have two little drop down recoil absorbers.</TD> | + | <TD COLSPAN=7 ALIGN=LEFT SDNUM="1033;0;0.000">Same as normal two leg, but its knee joints face the other way and have two little drop down recoil absorbers.</TD> |
- | + | </TR> | |
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<TR> | <TR> | ||
<TD COLSPAN=12 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</TD> | <TD COLSPAN=12 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</TD> | ||
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<TD ALIGN=RIGHT SDVAL="400" SDNUM="1033;0;0">400</TD> | <TD ALIGN=RIGHT SDVAL="400" SDNUM="1033;0;0">400</TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0">no more then 4 weapons can be placed on it</TD> | <TD ALIGN=LEFT SDNUM="1033;0;0">no more then 4 weapons can be placed on it</TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0"> | + | <TD ALIGN=LEFT SDNUM="1033;0;0">75mm</TD> |
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN=LEFT SDNUM="1033;0;0.000">has a total of 6 hard points for weapons, but only if you sacrifice both hands. If one hand is still in place it comes with a free engineering and demo kit.</TD> | + | <TD COLSPAN=10 ALIGN=LEFT SDNUM="1033;0;0.000">has a total of 6 hard points for weapons, but only if you sacrifice both hands. If one hand is still in place it comes with a free engineering and demo kit.</TD> |
- | + | </TR> | |
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<TR> | <TR> | ||
<TD COLSPAN=12 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</TD> | <TD COLSPAN=12 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD COLSPAN=9 HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">AT 0.0 “health” an RCAV is considered to be “critcally Damaged, but still Operational” the most minor bit of damage will result in its destruction</TD> |
- | + | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
- | <TD ALIGN= | + | <TD ALIGN=LEFT SDNUM="1033;0;0"><BR></TD> |
+ | </TR> | ||
+ | <TR> | ||
+ | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">A 'naked' MALON has 4.999 “health”. Each armor kit doubles the “Health” </TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">a 'naked' TURK has 2.999 “health”. Each armor kit doubles the “Health” </TD> |
- | + | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT= | + | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">a 'naked' ISHIM has 1.999 “health”. Each armor kit doubles the “Health” </TD> |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
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- | + | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">The damage points are dependent on direct hits | + | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">The damage points are dependent on direct hits</TD> |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
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- | + | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">A near miss or “splash” does half damage | + | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">A near miss or “splash” does half damage</TD> |
- | + | ||
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- | + | ||
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">if you can figure out a weapon concept, and can balance it with these, I'll work with you to decide cost and or approval. | + | <TD COLSPAN=9 HEIGHT=17 ALIGN=LEFT SDNUM="1033;0;0">if you can figure out a weapon concept, and can balance it with these, I'll work with you to decide cost and or approval.</TD> |
- | + | ||
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- | + | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</TR> | </TR> | ||
<TR> | <TR> | ||
- | <TD HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">additionally, any specialized mods you wish to make will be considered and balanced for feasibility | + | <TD COLSPAN=9 HEIGHT=18 ALIGN=LEFT SDNUM="1033;0;0">additionally, any specialized mods you wish to make will be considered and balanced for feasibility </TD> |
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<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
<TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | <TD ALIGN=LEFT SDNUM="1033;0;0.000"><BR></TD> | ||
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</HTML> | </HTML> | ||
- | |||
- | + | == Mech References == | |
http://s139.photobucket.com/albums/q282/pyrnrd/BWA/ | http://s139.photobucket.com/albums/q282/pyrnrd/BWA/ | ||
===BIO=== | ===BIO=== |
Revision as of 02:18, 5 August 2010
Contents |
BASIC DATA
in the mid 21st century in the dense forest of Michigan, the open Sahara of Africa, and the frozen north of Siberia three large chunks of an highly advanced craft and its cargo payload crashed into the ground. The Cargo of this ship was scattered across the world. NATO and The Warsaw Pact nations along with several other smaller players fought a series of bloody skirmishes for control of the items. These battles brought many citizens of the more "civilized" nations to grow disgusted or disillusioned with their respective governments. Like the German Hessians, the Swiss Guard and the Infamous 'Blackwater' warriors to fight in your stead were now for sale.
The technology salvaged proved to be the final piece of the power supply puzzle that had plagued powered armor since its initial stages.
the first generation mobile powered armor vehicles were large, slow, and were wheeled, tracked or quad legged.
--BIO Chart--
- Name:
- Callsign:
- Theme: [optional]
- Age:
- Sex:
- hair:
- eyes:
- build:
- Personality:
- Education level:
- Family:
- how/why they were recruited:
- background:
- unit ID# : "X ##" [Mike, Tango, India = MALON, TURK, ISHIM] [any two digit number not claimed]
- RCAV Type and Build:
Awards and Decorations:
weapon builder chart
subject to change
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<HTML> <HEAD>
<META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1252"> <TITLE></TITLE> <META NAME="GENERATOR" CONTENT="OpenOffice.org 3.2 (Win32)"> <META NAME="AUTHOR" CONTENT="August Anthony Zamarripa"> <META NAME="CREATED" CONTENT="20090818;18315800"> <META NAME="CHANGED" CONTENT="20100804;16172900"> <META NAME="Info 1" CONTENT=""> <META NAME="Info 2" CONTENT=""> <META NAME="Info 3" CONTENT=""> <META NAME="Info 4" CONTENT="">
<STYLE>
</STYLE>
</HEAD>
<BODY TEXT="#000000">
Name | Purpose | Range (Kilometers) | Cost | Ammo | Reload cost | Rate of Fire | Damage Caused per hit | “Splash” ? | DPS | Time to kill (seconds) | Time till empty (seconds) | Comments. | ||||
120mm repeater | All purpose Assault | 3.5 | 0.500 | 200 | 0.250 | 45.000 | 2.500 | N | 1.875 | 2.667 | 266.667 | Basic Rifle | ||||
3x120mm repeater | all purpose Assault | 3.5 | 1.500 | 300 | 0.500 | 135.000 | 3.750 | N | 8.438 | 0.593 | 133.333 | for those that want incread speed | ||||
.50 cal HMG | Anti-LAV/Personnel | 1.5 | 0.250 | 1000 | 0.125 | 1200.000 | 0.001 | N | 0.020 | 250.000 | 50.000 | hardly effective against RCAVs | ||||
3x60mm repeater | all purpose assault | 1.5 | 0.500 | 300 | 0.250 | 125.000 | 0.375 | N | 0.781 | 6.400 | 144.000 | Xxx | ||||
105mm Rifle | all purpose Assault | 3.0 | 1.000 | 150 | 0.500 | 60.000 | 0.750 | N | 0.750 | 6.667 | 150.000 | Xxx | ||||
EMG 200mm | Sniper | 740.0 | 1.000 | 125 | 0.500 | 60.000 | 2.500 | N | 2.500 | 2.000 | 125.000 | xxx | ||||
2x3 120mm Rocket | Wide area suppression | 4.0 | 1.000 | 30 | 0.500 | 30.000 | 2.500 | Y | 1.250 | 4.000 | 60.000 | xxx | ||||
30mm Vulcan | Anti-LAV/Personnel | 1.0 | 0.250 | 7200 | 0.125 | 3600.000 | 0.010 | N | 0.600 | 8.333 | 120.000 | xxx | ||||
300mm Rifle | Sniper | 8.0 | 1.000 | 200 | 0.500 | 30.000 | 3.750 | N | 1.875 | 2.667 | 400.000 | xxx | ||||
60mm Shotgun | CQB | 1.0 | 1.000 | 250 | 0.500 | 15.000 | 3.750 | Y 1m Diameter | 0.938 | 5.333 | 1000.000 | has a nasty Kickback | ||||
Pneumatic Spike “VLAD” | CQB | MELEE | 2.000 | 15 | 1.000 | 5.000 | 25.000 | N | 2.083 | 1.000 | 180.000 | xxx | ||||
60mm Canister Grenade Luancher | Area Suppresion/ Anti-personell | 1.5 | 1.000 | 100 | 0.500 | 30.000 | 0.025 | Y 1m Diameter | 0.013 | 400.000 | 200.000 | xxx | ||||
75mm “Dakka” Repeater | Anti-LAV/Air | 2.5 | 1.000 | 150 | 0.500 | 60.000 | 0.250 | N | 0.250 | 20.000 | 150.000 | xxx | ||||
400mm Cannon | Anti-RCAV Cannon | 5.0 | 1.500 | 25 | 0.500 | 15.000 | 5.001 | Y 10m Diameter | 1.250 | 1.000 | 100.000 | |||||
Xxx | Xxx | Xxx | Xxx | Xxx | Xxx | Xxx | Xxx | xxx | ||||||||
-missiles- | xxx | |||||||||||||||
Stinger | Anti-Air/RCAV [seeker] | 4.0 | 1.000 | 5 | Xx | 20.000 | 0.850 | Y 5m Diameter | 0.283 | 17.647 | 15.000 | Heat Seeker | ||||
HEAT | Un-Guided Anti-Armor | 3.5 | 1.000 | 4 | Xx | 15.000 | 1.000 | Y 5m Diameter | 0.250 | 20.000 | 16.000 | Dumb rocket | ||||
SARA | Anti-Armor [laser guided] | 10.0 | 1.500 | 20 | 0.500 | 1200.000 | 10.000 | N | 200.000 | 1.000 | 1.000 | Swarm Capable Missile | ||||
xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | ||||||||
-Big Guns- | xxx | |||||||||||||||
12x3 120mm Calliope | Long-Range Area Suppression | 10.0 | 3.000 | 36 | 0.100 | 36.000 | 1.000 | Y 10m Diameter | 0.600 | 8.333 | 60.000 | Barrage ready | ||||
600mm Howitzer | Long-Range Artillery | 10.0 | 2.000 | 25 | 0.500 | 15.000 | 1.500 | Y 25m Diameter | 0.375 | 13.333 | 100.000 | Superior Artillery | ||||
xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | ||||||||
-support- | xxx | |||||||||||||||
Armor kit | Survivability | 1.000 | Xx | Xx | Each kit doubles the amount of damage an RCAV can take, cost limit | n/a | xxx | |||||||||
UAV launcher | Scouting Tool | 25.0 | 2.000 | Xx | Xx | xxx | n/a | xxx | ||||||||
All Weather Optics | Increases Sight Range and Visibility | 20.0 | 0.500 | Xx | Xx | xxx | n/a | xxx | ||||||||
flare/smoke launcher | Illumination/Concealment | 3.0 | 0.500 | 10 | 0.250 | xxx | n/a | xxx | ||||||||
Active guidance countermeasures | Chaff/Flares, Intended to misguide enemy [Stinger]s | 1.5 | 0.500 | 10 | 0.250 | xxx | n/a | xxx | ||||||||
xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | ||||||||
xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | ||||||||
xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | xxx | ||||||||
-future- not be used...yet | xxx | |||||||||||||||
PEW | All purpose Assault | 15Km | 4.000 | 500 | 0.500 | 75.000 | 3.000 | N | 3.750 | 2.667 | 400.000 | xxx | ||||
KNOW | Anti-RCAV RIFLE | 20Km | 4.000 | 10 | 0.500 | 60.000 | 5.500 | Y 10m Diameter | 5.500 | 1.818 | 10.000 | xxx | ||||
TSR | Sniper | 250Km | 4.000 | 30 | 0.500 | 30.000 | 7.000 | N | 3.500 | 2.857 | 60.000 | xxx | ||||
Falcon | Anti-Air/RCAV [seeker] | 500Km | 6.000 | 2 | Not Allowed | 1.000 | 30.000 | Y 1Km Diameter | 0.500 | 1.000 | 120.000 | .1 Kiloton NUKE | ||||
xxx | 0.000 | #DIV/0! | #DIV/0! | |||||||||||||
Carry system name | Cost Allotment | Max speed: Kph | Limitations | Max weapon size | Relative Size | |||||||||||
MALON | ||||||||||||||||
4x4 Wheels | 5 | 200 | Bad on hills, very fast on flat terrain | 120mm | Approximately the Size of a 2 lane wide tractor/trailer, front axle is bicycle style as it can pivot 360 | |||||||||||
6x6 Wheels | 7 | 180 | Moderate on hills, fast on flat | 200mm | Same size as the 4x4, however its wheels are standard, but its mid-section is flexible | |||||||||||
Treads | 10 | 100 | Great all terrain, tad slower, immune to knock back | 300mm | As wide as 2 lanes and as long as a double hitch tractor trailer | |||||||||||
4 leg | 12 | 140 | Goes anywhere | No limit | As long as 2 tractor/trailers end to end, and as wide as a 3 lane road | |||||||||||
2 leg | 6 | 180 | Does OK on hills, and ran still run on un-even terrain | 200mm | As wide as 2 lanes and its feet are the size of a VW Bug. | |||||||||||
Reverse Joint 2 leg with Stabalizer arms | 8 | 160 | Good hill climber, slowed due to its stabilizer kit | 300mm, only one besides the 4 leg to be able to handle a 200mm EMG | Same as normal two leg, but its knee joints face the other way and have two little drop down recoil absorbers. | |||||||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ||||||||||||||||
ISHIM | 5 | 400 | no more then 4 weapons can be placed on it | 75mm | limited to 4 hard points, but is able to fly. | |||||||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ||||||||||||||||
TURK | 8 | 180 | no more the 6 weapons can be placed on it | 105mm | has a total of 6 hard points for weapons, but only if you sacrifice both hands. If one hand is still in place it comes with a free engineering and demo kit. | |||||||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ||||||||||||||||
Explanations of Numbers | ||||||||||||||||
AT 0.0 “health” an RCAV is considered to be “critcally Damaged, but still Operational” the most minor bit of damage will result in its destruction | ||||||||||||||||
A 'naked' MALON has 4.999 “health”. Each armor kit doubles the “Health” | ||||||||||||||||
a 'naked' TURK has 2.999 “health”. Each armor kit doubles the “Health” | ||||||||||||||||
a 'naked' ISHIM has 1.999 “health”. Each armor kit doubles the “Health” | ||||||||||||||||
The damage points are dependent on direct hits | ||||||||||||||||
A near miss or “splash” does half damage | ||||||||||||||||
if you can figure out a weapon concept, and can balance it with these, I'll work with you to decide cost and or approval. | ||||||||||||||||
additionally, any specialized mods you wish to make will be considered and balanced for feasibility |
</BODY>
</HTML>
Mech References
http://s139.photobucket.com/albums/q282/pyrnrd/BWA/
BIO
- Name:
- Callsign:
- Theme: [optional]
- Age:
- Sex:
- hair:
- eyes:
- build:
- Personality:
- Education level:
- Family:
- how/why they were recruited:
- background:
- unit ID# : "X ##" [Mike, Tango, India = MALON, TURK, ISHIM] [any two digit number not claimed]
- RCAV Type and Build:
- Awards and Decorations:
[Common awards include the "White Star" for knocking an enemy RCAV out of the fight. The "Black Star and Skull" awarded for a confirmed kill of an enemy pilot]
- Name: Kiriko Zerremati
- Callsign: "Kandi"
- Theme: "11H30" - Danger
- Age: 25
- Sex: F
- hair: Dark brown kept in a ponytail
- eyes: brown
- build: 30A-26-32
- Personality: quite the hyperactive party girl when she's not working, when she is, she's often a beserker, always ready and willing to fight.
- Education level: Bachelors degree in avionic egnieering
- Family: her parents had a few too many kids then their combined income could support. She joined a ROTC program to pay her way through college and to get her out of her parent's hair and pockets.
- how/why they were recruited: she became a fighter pilot for the USAF, serving as an F-35A Pilot. She never actually saw combat even during the flash fire war over the alien ship. So to pass her time she took to raving, and at one fo the raves she recived a job offer from one of BWA's pilots. She now had a job lined up and everything waiting for her term of service to end. With the military drawn down after the war she was one of the thousands of military pilots to be released from thier service contracts. She then joined up with BWA and underwent the surgery required to have the CPA interface installed and she has been active for a few years now.
- background: Graduated Highschool at 17 gradutaed college at 21. Entered into service as a F-35A pilot. Was force shaped out at 23. underwent CPA installation immediately after signing her contract with BWA for a service period of 8 years. Her family was quite the rough and tumble type when she was growing up causing her to pick up quite a few masculine traits.
- unit ID# : India 87
- RCAV Type and Build:
- -ISHIM-
- x2 SARA MLS [1.50]
- + x2 ammo packs [1.00]
- x2 30mm Vulcan [0.50]
- x1 Armor Kit [1.00]
- x1 All weather optics [0.50]
- x1 AGCM [0.50]
- Awards and Decorations:
- x20
- x5