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Timed Mine
From The TimeSplitters Wiki
Revision as of 22:03, 21 November 2007 by Planet-man828  (Talk | contribs)
				
			| Timed Mine | |
|---|---|
| Image Needed | |
| Ammo | 20 | 
| Fire Rate bullets per sec/cartridge time | Slow | 
| Reload Time | N/A | 
| Damage (per Single Shot) Head/Body/Leg | Max. if thrown on player | 
| Type | Explosive | 
| Zoom | No | 
| Primary Fire | Throws mine | 
| Secondary Fire | N/A | 
| Games | All | 
The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.
