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Timed Mine
From The TimeSplitters Wiki
Revision as of 22:02, 21 November 2007 by Planet-man828 (Talk | contribs)
Timed Mine | |
---|---|
Image Needed | |
Ammo | 20 |
Fire Rate bullets per sec/cartridge time | Slow |
Reload Time | N/A |
Damage (per Single Shot) Head/Body/Leg | Max. if thrown on player |
Type | Explosive |
Zoom | No |
Primary Fire | Throws mine |
Secondary Fire | N/A |
Games | All |
The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be exploding.