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Assault

From The TimeSplitters Wiki

Revision as of 20:08, 24 October 2006 by Randomwolf1 (Talk | contribs)

Assault was an Arcade Custom mode which was first seen in TimeSplitters 2 and then returned in TimeSplitters: Future Perfect.

Contents

Aim

The aim of this mode depends on which team you are playing on. If on the red team, your aim is to complete set objectives within a certain time limit. If on the blue team, your aim is to stop the red team from completing their objectives and to hold them back until the time has elapsed. This mode was only featured on a few maps on each of the two games and in TimeSplitters 2 human players could only play on the red team and could therefore not defend.

TimeSplitters 2 Assault Maps

In TimeSplitters 2 there were 3 maps with Assault modes and the player could only play on the red team to attack.

Training Ground

This Assault sees you going from one base to destroy the interior of the other.

Objective 1 - Seize The Middle Ground

For the first objective you will start off in the base the blue team occupy in a Capture The Bag game. You simply have to get past the waterfall at the middle of the map to complete the objective. The major obstacles in the way are 3 automatic gun turrets which can hit you from a distance.

Objective 2 - Destroy The Fuel Supplies

For this objective, you will respawn by the waterfall and have to move up the slope to the enemy base. Around the base are 6 fuel barrels which must be destroyed. In this area are another 2 automatic gun turrets which will target anyone who attempts to move towards the base.

Objective 3 - Destroy The Computers

You will respawn closer to the base for this objective and must get inside to destroy the many computers along the walls. There are no more gun turrets and so the only obstacles are the respawning enemies next to the computers. Once every computer has been destroyed, the game is over and the red team has won.

Strategy

  • If possible, let team-mates draw the fire from the gun turrets by letting them go first.
  • The first turret can be easily dispached by going to the left. Go up close and you will be out of it's line of sight with a clear shot of the lens to disable it quickly.
  • The two automatic gun turrets on the way to the waterfall can be disabled by using the manual turret in the bunker looking onto them. Firing this turrets secondary fire will deal with the turrets with ease.
  • When first moving into the enemy base, take the Sniper Rifle on the ledge you go past. This will let you destroy the gun turret lenses without being in danger of them firing back.
  • When attacking the computers, firing grenades with the Soviet S47 will destroy them with ease.
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