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Prison Officer
From The TimeSplitters Wiki
(Difference between revisions)
Dj master2 (Talk | contribs) |
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- | {{ | + | {{Infobox Character| |
+ | name = {{PAGENAME}}| | ||
+ | image = IMAGE NEEDED| | ||
+ | unlock = ?| | ||
+ | species = Cyborg| | ||
+ | size = Normal| | ||
+ | accuracy = N/A| | ||
+ | agility = ?| | ||
+ | stamina = ?| | ||
+ | fire_proof = ?| | ||
+ | shock_proof = ?| | ||
+ | default_ai = 4| | ||
+ | timezone = ?| | ||
+ | appearence = TSFP Story Mode| | ||
+ | relations = | | ||
+ | games = TSFP| | ||
+ | }} | ||
- | + | {{Infobox GGI| | |
+ | ts1gesture = N/A| | ||
+ | tsfpgesture = ?| | ||
+ | ts2gallery = N/A| | ||
+ | tsfpgallery = ?| | ||
+ | }} | ||
- | |||
+ | Prison Officer is a cyborg character that is unlockable in [[TimeSplitters Future Perfect]]. They are seen in the [[Something To Crow About]] level right at the end, as high ranking Ultranet Officers trying to stop [[Cortez]] from reaching Crow. | ||
- | + | He dresses in a black uniform with an officer's cap. He has received extensive cybernetic modification; his eyes, jaw and legs are all bionic (bizzarely, his legs end in thin poles rather than proper feet. Like many of the Ultranet characters, he suffers from low Shock Proofing. | |
[[Category:Characters - Cyborg]] | [[Category:Characters - Cyborg]] | ||
[[Category:Characters - Normal]] | [[Category:Characters - Normal]] |
Revision as of 17:38, 8 November 2007
Prison Officer | |
---|---|
IMAGE NEEDED | |
Unlocked by | ? |
Species | Cyborg |
Size | Normal |
Accuracy | N/A |
Agility | ? |
Stamina | ? |
Fire Proof | ? |
Shock Proof | ? |
Default AI | 4 |
Native TimeZone | ? |
First Appearance | TSFP Story Mode |
Relations | |
Games | TSFP |
TS1 Gesture | N/A | TSFP Gesture | ? |
TS2 Gallery | N/A | TSFP Gallery | ? |
Prison Officer is a cyborg character that is unlockable in TimeSplitters Future Perfect. They are seen in the Something To Crow About level right at the end, as high ranking Ultranet Officers trying to stop Cortez from reaching Crow.
He dresses in a black uniform with an officer's cap. He has received extensive cybernetic modification; his eyes, jaw and legs are all bionic (bizzarely, his legs end in thin poles rather than proper feet. Like many of the Ultranet characters, he suffers from low Shock Proofing.