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Flame Tag

From The TimeSplitters Wiki

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== Aim ==
== Aim ==
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The aim of flame tag is to be the person who was it the shortest time. The one who is it is easily recognizable because they are on fire (NOTE: They are not damaged by the fire, although they can be damaged by fire from weapons such as the [[Flamethrower]]. A human player never starts out as being it, although you can spawn very close to the person who's it. You should play with a time limit, otherwise the game won't end, as the winner is decided by who was it the shortest time out of a time limit.
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The aim of flame tag is to be the person who was it the shortest time. The one who is it is easily recognizable because they are on fire (NOTE: They are not damaged by the fire, although they can be damaged by fire from weapons such as the [[Flamethrower]]. A human player never starts out as being it, although you can spawn very close to the person who's it. You should play with a time limit, otherwise the game won't end, as the winner is decided by who was it the shortest time out of a time limit.
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=== Tagging ===
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To tag someone, the "it" person must touch someone else, but thats not all. If the "it" person dies and someone walks over its dead body while the body is still on fire, that person is "it". The "it" person can kill someone and still tag them by walking over the body before the player respawns. This only works in TS2.
== Recommendations ==
== Recommendations ==
Similarly to [[Virus]], create a weapon set with no weapons, so that you can't simply shoot the person who's it if they come toward you (otherwise it would be too easy). However, if you like shooting at everything that moves, weapons are good. Although selecting a map with lots of dead ends is perfect for this type of game, it may also prove to be very frustrating. A map where you can never truely be stuck can be fun as well, because then, incase you do get tagged, it's harder to tag others. All in all, play according to your tastes.
Similarly to [[Virus]], create a weapon set with no weapons, so that you can't simply shoot the person who's it if they come toward you (otherwise it would be too easy). However, if you like shooting at everything that moves, weapons are good. Although selecting a map with lots of dead ends is perfect for this type of game, it may also prove to be very frustrating. A map where you can never truely be stuck can be fun as well, because then, incase you do get tagged, it's harder to tag others. All in all, play according to your tastes.
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=== Problems ===
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Some problems with Flame Tag is that sometimes when the CPU who is "it" dies, he may not spawn causing no one alive to tag people. Instead, the CPU will just lie there on fire and no one can take the flmae from him. This happens alot in TS2 in a mapmaker map.

Revision as of 19:20, 10 March 2007

Flame Tag is an Arcade game mode in which one player starts off as "it" and tries to tag the other players. The player who's "it" is on fire, thus the name Flame Tag.

Contents

Aim

The aim of flame tag is to be the person who was it the shortest time. The one who is it is easily recognizable because they are on fire (NOTE: They are not damaged by the fire, although they can be damaged by fire from weapons such as the Flamethrower. A human player never starts out as being it, although you can spawn very close to the person who's it. You should play with a time limit, otherwise the game won't end, as the winner is decided by who was it the shortest time out of a time limit.

Tagging

To tag someone, the "it" person must touch someone else, but thats not all. If the "it" person dies and someone walks over its dead body while the body is still on fire, that person is "it". The "it" person can kill someone and still tag them by walking over the body before the player respawns. This only works in TS2.

Recommendations

Similarly to Virus, create a weapon set with no weapons, so that you can't simply shoot the person who's it if they come toward you (otherwise it would be too easy). However, if you like shooting at everything that moves, weapons are good. Although selecting a map with lots of dead ends is perfect for this type of game, it may also prove to be very frustrating. A map where you can never truely be stuck can be fun as well, because then, incase you do get tagged, it's harder to tag others. All in all, play according to your tastes.

Problems

Some problems with Flame Tag is that sometimes when the CPU who is "it" dies, he may not spawn causing no one alive to tag people. Instead, the CPU will just lie there on fire and no one can take the flmae from him. This happens alot in TS2 in a mapmaker map.

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