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Decorative
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- | Decoratives are objects that can be placed in | + | Decoratives are objects that can be placed in [[Mapmaker]] to add variety to a level. They cannot be collected or interacted with, but they help to make a map feel more 'well-made'. The exact nature of the [[Items|item]] varies depending on the tileset it is placed in. Decoratives are only available in [[TSFP]]. |
- | Military: A helmet on the end of a rifle standing vertically up from the ground. Even though the rifle is clearly the game's Soviet Rifle, it cannot be collected or otherwise used in any way. | + | '''Military:''' A helmet on the end of a rifle standing vertically up from the ground. Even though the rifle is clearly the game's [[Soviet Rifle]], it cannot be collected or otherwise used in any way. |
- | Lab: A microwave-like machine on a stand, reminiscent of a Star Trek replicator. | + | '''Lab:''' A microwave-like machine on a stand, reminiscent of a Star Trek replicator. |
- | Horror: A stuffed bear. | + | '''Horror:''' A stuffed bear. |
- | Egyptian: A garish golden statue. | + | '''Egyptian:''' A garish golden statue. |
- | Virtual: A blue and red virtual version of the lab object. | + | '''Virtual:''' A blue and red virtual version of the lab object. |
[[Category:Items - Mapmaker]] | [[Category:Items - Mapmaker]] |
Current revision as of 22:12, 17 January 2008
Decoratives are objects that can be placed in Mapmaker to add variety to a level. They cannot be collected or interacted with, but they help to make a map feel more 'well-made'. The exact nature of the item varies depending on the tileset it is placed in. Decoratives are only available in TSFP.
Military: A helmet on the end of a rifle standing vertically up from the ground. Even though the rifle is clearly the game's Soviet Rifle, it cannot be collected or otherwise used in any way.
Lab: A microwave-like machine on a stand, reminiscent of a Star Trek replicator.
Horror: A stuffed bear.
Egyptian: A garish golden statue.
Virtual: A blue and red virtual version of the lab object.