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Minigun Noise Glitch
From The TimeSplitters Wiki
(Difference between revisions)
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- | If a player shooting the [[Minigun]] gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar [[ | + | {{Infobox Glitch| |
+ | name = {{PAGENAME}}| | ||
+ | req = [[Minigun]]| | ||
+ | credit = [[User:Nevar00|Nevar00]]| | ||
+ | }} | ||
+ | If a player shooting the [[Minigun]] gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar [[Glitches|Glitch]] happens with the [[Lasergun]]. |
Current revision as of 17:22, 11 January 2008
Minigun Noise Glitch | |
---|---|
Requirements | Minigun |
Finder | Nevar00 |
If a player shooting the Minigun gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar Glitch happens with the Lasergun.