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Timed Mine

From The TimeSplitters Wiki

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   reload_time    = N/A|
   reload_time    = N/A|
   damage        = Max. if thrown on player|
   damage        = Max. if thrown on player|
-
   type          = Explosive
+
   type          = Explosive|
   zoom          = No|
   zoom          = No|
   p_fire        = Throws mine|
   p_fire        = Throws mine|
Line 13: Line 13:
}}
}}
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The '''Timed Mine''' has appeared in all of the [[TimeSplitters]] games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters.
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The '''Timed Mine''' has appeared in all of the [[TimeSplitters]] games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.
[[Category: Weapons - Explosives]]
[[Category: Weapons - Explosives]]

Current revision as of 22:03, 21 November 2007

Timed Mine
Image Needed
Ammo 20
Fire Rate
bullets per sec/cartridge time
Slow
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
Max. if thrown on player
Type Explosive
Zoom No
Primary Fire Throws mine
Secondary Fire N/A
Games All

The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.

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