We've moved!
Please visit
Injector
From The TimeSplitters Wiki
m |
Dj master2 (Talk | contribs) |
||
Line 6: | Line 6: | ||
fire_rate = 1 sec per dart| | fire_rate = 1 sec per dart| | ||
reload_time = ?| | reload_time = ?| | ||
- | damage = | + | damage = 15% to 100%| |
type = Other| | type = Other| | ||
- | zoom = | + | zoom = N/A| |
- | p_fire = | + | p_fire = Shoots Dart| |
- | s_fire = | + | s_fire = Shoots Dart| |
games = TSFP| | games = TSFP| | ||
}} | }} |
Revision as of 12:16, 10 February 2008
Injector | |
---|---|
Image Needed | |
Ammo | 26/8? |
Fire Rate bullets per sec/cartridge time | 1 sec per dart |
Reload Time | ? |
Damage (per Single Shot) Head/Body/Leg | 15% to 100% |
Type | Other |
Zoom | N/A |
Primary Fire | Shoots Dart |
Secondary Fire | Shoots Dart |
Games | TSFP |
The Injector is a gun found in TimeSplitters: Future Perfect. It is a small gun that fires darts that have the potential to inflate and explode the unfortunate enemy who is shot by them. The explosion will cause splash damage to anyone standing to close to the Injector's victim. If the darts are shot into a wall or at the ground, the darts can be picked up and reused. Any player hit by even one dart will begin to inflate, but it will stop if he/she is only shot a couple times. When a player begins to inflate, their screen begins to stretch. The distortion will return to normal vision if the player stops getting shot with darts. While someone is inflating from one or two hits, other darts can be shot at them to cause them to explode. The Injector does not follow auto-aim.
Noise Glitch
The sound of a player inflating can get stuck, continuing even when the inflation has ceased. It happens most often if an inflating player is killed. The inflation sound gets stuck in a spot, so the closer you are to it, the louder it is.
Role in TSFP
In the Story level You Genius, U-Genix, the Injector is the only way to kill The Freaks. It is also featured in the Arcade level Chinese's recommended weapon set.