*delallmap
From Universalwiki
*delallmap {number}
* *delallmap 1 * All forests have been removed from the world.
This command is used to remove all occurrences of a particular map type from your map. (So for instance, *delallmap 3 removes ALL buildings from the Island - not just those on the tile you’re on.) The number used corresponds to the following list of map types..
o 0 Unused o 1 Forests o 2 Line of trees o 3 Buildings o 4 Unused o 5 Line of terrain o 6 Single terrain tile o 7 Walls o 8 Unused o 9 Race checkpoint lines o 10 Race spawn points o 11 Lake o 12 River source o 13 Surface block o 14 Spawn zone o 15 Crater o 16 Tile rotation o 17 Crow flag o 18 Safe zone o 19 Texture Map o 20 Line of models o 21 Hornball pitch o 22 Hornball goal o 23 Map vehicle o 24 Surface paint - fill o 25 - Kricket wickets o 26 - Kricket bowling region o 27 - Kricket batting region
Default Auth Level Needed: Owner (20)