*delallmap

From Universalwiki

*delallmap {number}

   * *delallmap 1
   * All forests have been removed from the world.

This command is used to remove all occurrences of a particular map type from your map. (So for instance, *delallmap 3 removes ALL buildings from the Island - not just those on the tile you’re on.) The number used corresponds to the following list of map types..

         o 0 Unused
         o 1 Forests
         o 2 Line of trees
         o 3 Buildings
         o 4 Unused
         o 5 Line of terrain
         o 6 Single terrain tile
         o 7 Walls
         o 8 Unused
         o 9 Race checkpoint lines
         o 10 Race spawn points
         o 11 Lake
         o 12 River source
         o 13 Surface block
         o 14 Spawn zone
         o 15 Crater
         o 16 Tile rotation
         o 17 Crow flag
         o 18 Safe zone
         o 19 Texture Map
         o 20 Line of models
         o 21 Hornball pitch
         o 22 Hornball goal
         o 23 Map vehicle
         o 24 Surface paint - fill
         o 25 - Kricket wickets
         o 26 - Kricket bowling region
         o 27 - Kricket batting region 

Default Auth Level Needed: Owner (20)

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