C Sharp
From Grom358
(Difference between revisions)
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* [http://www.suva3d.com/products.html Suva3d] | * [http://www.suva3d.com/products.html Suva3d] | ||
* [http://chrisk.free.fr/cariboost2/ Brume] | * [http://chrisk.free.fr/cariboost2/ Brume] | ||
+ | * [http://www.daybreak.ru/ Daybreak motor] - XNA 3D game engine and toolkit | ||
* [http://www.jadengine.com/index.php?title=Features Jade] | * [http://www.jadengine.com/index.php?title=Features Jade] | ||
* [http://taoframework.com/ Tao] - Bindings to OpenGL, OpenAL, SDL etc. | * [http://taoframework.com/ Tao] - Bindings to OpenGL, OpenAL, SDL etc. | ||
NOTE: A lot of the C++ libraries have .NET bindings. Such as [http://odedotnet.sourceforge.net OdeDotNet] | NOTE: A lot of the C++ libraries have .NET bindings. Such as [http://odedotnet.sourceforge.net OdeDotNet] |
Current revision as of 00:09, 21 November 2007
- FlatRedBall - 2.5D Game Engine
- Axiom - Port of the OGRE engine
- Suva3d
- Brume
- Daybreak motor - XNA 3D game engine and toolkit
- Jade
- Tao - Bindings to OpenGL, OpenAL, SDL etc.
NOTE: A lot of the C++ libraries have .NET bindings. Such as OdeDotNet