C plus plus Resources

From Grom358

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* [http://www.libsdl.org/ SDL] - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer
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==2D Resources==
* [http://box2d.org Box2D] - 2D Physics Engine
* [http://box2d.org Box2D] - 2D Physics Engine
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* [http://irrlicht.sourceforge.net/features.html Irrlicht] - 3D Engine
 
* [http://hge.relishgames.com/ HAAF's Game Engine] - Hardware Accelerated 2D Game Engine
* [http://hge.relishgames.com/ HAAF's Game Engine] - Hardware Accelerated 2D Game Engine
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* [http://www.clanlib.org/ ClanLib]
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==3D Resources==
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* [http://irrlicht.sourceforge.net/features.html Irrlicht] - 3D Engine
* [http://www.bulletphysics.com/Bullet/ Bullet] - 3D Collision Detection and Rigid Body Dynamics Library
* [http://www.bulletphysics.com/Bullet/ Bullet] - 3D Collision Detection and Rigid Body Dynamics Library
* [http://ode.org/ Open Dynamic Engine] - ODE is an open source, high performance library for simulating rigid body dynamics
* [http://ode.org/ Open Dynamic Engine] - ODE is an open source, high performance library for simulating rigid body dynamics
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* [http://www.libsdl.org/ SDL] - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
 

Revision as of 12:58, 14 November 2007

  • SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer

2D Resources

3D Resources

  • Irrlicht - 3D Engine
  • Bullet - 3D Collision Detection and Rigid Body Dynamics Library
  • Open Dynamic Engine - ODE is an open source, high performance library for simulating rigid body dynamics
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