Java Resources

From Grom358

(Difference between revisions)
 
(7 intermediate revisions not shown)
Line 1: Line 1:
-
* [http://www.javacooperation.gmxhome.de/indexEng.html Java Game Programming Tutorial]
+
* [http://lwjgl.org/ Lightweight Java Game Library]
-
* [http://fivedots.coe.psu.ac.th/~ad/jg/ Killer Game Programming in Java]
+
* [https://jogl.dev.java.net/ JOGL] - Java bindings for OpenGL
-
* [http://fivedots.coe.psu.ac.th/~ad/jg2/ Pro Java 3D Game Development]
+
* [https://joal.dev.java.net/ JOAL] - Java Bindings for OpenAL / Sound3D Toolkit
 +
* [https://jinput.dev.java.net/ JInput] - Java Game Controller API
 +
* [https://java3d.dev.java.net/ Java3d]
 +
 
 +
 
* [http://www.jmonkeyengine.com/ jME] - 3D scene graph based graphics API
* [http://www.jmonkeyengine.com/ jME] - 3D scene graph based graphics API
* [http://www.cokeandcode.com/phys2d/ Phys2D] - Java 2D Physics Library
* [http://www.cokeandcode.com/phys2d/ Phys2D] - Java 2D Physics Library
* [http://slick.cokeandcode.com/ Slick] - Java 2D Library
* [http://slick.cokeandcode.com/ Slick] - Java 2D Library
 +
* [http://slickset.stencyl.com/ SlickSet] - Java 2D Framework
* [http://joge.sourceforge.net/ Joge] - Java 2D Game Engine
* [http://joge.sourceforge.net/ Joge] - Java 2D Game Engine
* [http://jogre.sourceforge.net/main.htm JOGRE] - Java Online Gaming Real-time Engine
* [http://jogre.sourceforge.net/main.htm JOGRE] - Java Online Gaming Real-time Engine
* [http://joode.sourceforge.net/ JOODE] - an open source library for simulating rigid body dynamics
* [http://joode.sourceforge.net/ JOODE] - an open source library for simulating rigid body dynamics
 +
* [http://www.fenggui.org/doku.php FengGUI] - Java OpenGL GUI
 +
 +
 +
* [http://www.javacooperation.gmxhome.de/indexEng.html Java Game Programming Tutorial]
 +
* [http://fivedots.coe.psu.ac.th/~ad/jg/ Killer Game Programming in Java]
 +
* [http://fivedots.coe.psu.ac.th/~ad/jg2/ Pro Java 3D Game Development]
 +
 +
 +
* [http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/trunk/LWJGL/src/java/org/lwjgl/examples/Game.java?revision=2286&view=markup LWJGL Game Template]
 +
* [http://pepijn.fab4.be/software/nehe-java-ports/ NeHe Java Ports] - Using JSR-231 API (eg. JOGL)
 +
* [http://jagatoo.svn.sourceforge.net/viewvc/jagatoo/trunk/src/org/jagatoo/loaders/models/ Jagatoo] - Model loaders for various formats

Current revision as of 15:48, 1 December 2007


  • jME - 3D scene graph based graphics API
  • Phys2D - Java 2D Physics Library
  • Slick - Java 2D Library
  • SlickSet - Java 2D Framework
  • Joge - Java 2D Game Engine
  • JOGRE - Java Online Gaming Real-time Engine
  • JOODE - an open source library for simulating rigid body dynamics
  • FengGUI - Java OpenGL GUI



Personal tools