Java Resources
From Grom358
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+ | * [http://lwjgl.org/ Lightweight Java Game Library] | ||
+ | * [https://jogl.dev.java.net/ JOGL] - Java bindings for OpenGL | ||
+ | * [https://joal.dev.java.net/ JOAL] - Java Bindings for OpenAL / Sound3D Toolkit | ||
+ | * [https://jinput.dev.java.net/ JInput] - Java Game Controller API | ||
+ | * [https://java3d.dev.java.net/ Java3d] | ||
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+ | * [http://www.jmonkeyengine.com/ jME] - 3D scene graph based graphics API | ||
+ | * [http://www.cokeandcode.com/phys2d/ Phys2D] - Java 2D Physics Library | ||
+ | * [http://slick.cokeandcode.com/ Slick] - Java 2D Library | ||
+ | * [http://slickset.stencyl.com/ SlickSet] - Java 2D Framework | ||
+ | * [http://joge.sourceforge.net/ Joge] - Java 2D Game Engine | ||
+ | * [http://jogre.sourceforge.net/main.htm JOGRE] - Java Online Gaming Real-time Engine | ||
+ | * [http://joode.sourceforge.net/ JOODE] - an open source library for simulating rigid body dynamics | ||
+ | * [http://www.fenggui.org/doku.php FengGUI] - Java OpenGL GUI | ||
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* [http://www.javacooperation.gmxhome.de/indexEng.html Java Game Programming Tutorial] | * [http://www.javacooperation.gmxhome.de/indexEng.html Java Game Programming Tutorial] | ||
* [http://fivedots.coe.psu.ac.th/~ad/jg/ Killer Game Programming in Java] | * [http://fivedots.coe.psu.ac.th/~ad/jg/ Killer Game Programming in Java] | ||
* [http://fivedots.coe.psu.ac.th/~ad/jg2/ Pro Java 3D Game Development] | * [http://fivedots.coe.psu.ac.th/~ad/jg2/ Pro Java 3D Game Development] | ||
- | * [http:// | + | |
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+ | * [http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/trunk/LWJGL/src/java/org/lwjgl/examples/Game.java?revision=2286&view=markup LWJGL Game Template] | ||
+ | * [http://pepijn.fab4.be/software/nehe-java-ports/ NeHe Java Ports] - Using JSR-231 API (eg. JOGL) | ||
+ | * [http://jagatoo.svn.sourceforge.net/viewvc/jagatoo/trunk/src/org/jagatoo/loaders/models/ Jagatoo] - Model loaders for various formats |
Current revision as of 15:48, 1 December 2007
- Lightweight Java Game Library
- JOGL - Java bindings for OpenGL
- JOAL - Java Bindings for OpenAL / Sound3D Toolkit
- JInput - Java Game Controller API
- Java3d
- jME - 3D scene graph based graphics API
- Phys2D - Java 2D Physics Library
- Slick - Java 2D Library
- SlickSet - Java 2D Framework
- Joge - Java 2D Game Engine
- JOGRE - Java Online Gaming Real-time Engine
- JOODE - an open source library for simulating rigid body dynamics
- FengGUI - Java OpenGL GUI
- LWJGL Game Template
- NeHe Java Ports - Using JSR-231 API (eg. JOGL)
- Jagatoo - Model loaders for various formats