Computer Science Resources
From Grom358
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* [http://www.gameai.com/ The Game AI Page] - Building Artificial Intelligence for Games | * [http://www.gameai.com/ The Game AI Page] - Building Artificial Intelligence for Games | ||
* [http://www-cs-students.stanford.edu/~amitp/gameprog.html Amit's Game Programming Information] | * [http://www-cs-students.stanford.edu/~amitp/gameprog.html Amit's Game Programming Information] | ||
+ | * [http://eom.springer.de/ Encyclopaedia of Mathematics] | ||
+ | * [http://www.policyalmanac.org/games/twoTiered.htm Two Tiered A* Pathfinding] | ||
+ | * [http://www.gamasutra.com/features/20010314/pinter_01.htm Toward More Realistic Pathfinding] |
Current revision as of 13:06, 20 December 2007
- comp.graphics.algorithms FAQ
- Joseph O'Rourke homepage - Author of Computational Geometry in C. Contains source code to the book.
- Smallest Enclosing Circle Problem
- A* for Beginners
- The Game AI Page - Building Artificial Intelligence for Games
- Amit's Game Programming Information
- Encyclopaedia of Mathematics
- Two Tiered A* Pathfinding
- Toward More Realistic Pathfinding