C plus plus Resources
From Grom358
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* [http://www.ogre3d.org/ OGRE] | * [http://www.ogre3d.org/ OGRE] | ||
* [http://www.crystalspace3d.org/main/Main_Page Crystal Space] | * [http://www.crystalspace3d.org/main/Main_Page Crystal Space] | ||
+ | * [http://panda3d.org/ Panda3d] | ||
* [http://www.sauerbraten.org/ Cube 2] - Also known as Sauerbraten. FPS game engine. | * [http://www.sauerbraten.org/ Cube 2] - Also known as Sauerbraten. FPS game engine. | ||
+ | * [http://www.apgardner.karoo.net/retrib/ Retribution Engine] - 3D Game Engine | ||
* [http://www.bulletphysics.com/Bullet/ Bullet] - 3D Collision Detection and Rigid Body Dynamics Library | * [http://www.bulletphysics.com/Bullet/ Bullet] - 3D Collision Detection and Rigid Body Dynamics Library | ||
* [http://ode.org/ Open Dynamic Engine] - ODE is an open source, high performance library for simulating rigid body dynamics | * [http://ode.org/ Open Dynamic Engine] - ODE is an open source, high performance library for simulating rigid body dynamics |
Current revision as of 03:59, 28 November 2007
- SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer
2D Resources
- Box2D - 2D Physics Engine
- HAAF's Game Engine - Hardware Accelerated 2D Game Engine
- ClanLib
3D Resources
- Delta3D
- Irrlicht
- OGRE
- Crystal Space
- Panda3d
- Cube 2 - Also known as Sauerbraten. FPS game engine.
- Retribution Engine - 3D Game Engine
- Bullet - 3D Collision Detection and Rigid Body Dynamics Library
- Open Dynamic Engine - ODE is an open source, high performance library for simulating rigid body dynamics