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From Fio
Fio is a Fallout-like role-playing game engine which is still under development.
Contents |
Download
Download Fio v0.1 release on NMA. This v0.1 release is targeted to exercise the engine and to get feedback from the community. The demo contains one city with a premade heroine. Please try out other features in game and
Welcome back to Arroyo.
read more about installation and configuration. The original post on NMA.
ScreenShot
I'd upload some images to gamedev.net
Features
now with the v0.1:
- dialog sys
- quest sys
- combat sys
- Unicode, support both English and traditional-Chinese
- build-in GUI
- 70+ modding API
- save & load
- music and background sfx
- party member, (Smoke(the dog) in Arroyo garden)
- team attack, (try to attack one villager in arroyo will annoy all others in the same map)
- record and replay, (mainly for test)
Several features like world map, pipboy, S.P.E.C.I.A.L sys editor is not ready yet; World map will be added in next release for multi-towns.
The Design
The design of Fio is mainly scratched out on A4 white papers(60+ pages now) with colour pencils for Pen and paper wick ideas.
Here's some description:
- Bird's-Eye
- Isometric
- Caching
- Iterators
- LuaBinder
- Scripting
- FioWin
- Engine
- Design Principle
- The Game Itself
- Path Finding
- Data Description In Lua
- Toolkit
- Multi Language Support & Unicode
- Render
- Frm, Frame, S, T, U
- GFXs
- UnitTest
- The Half-baked Editor - FioEd
- TeamX and NMA
- Resource Packing
- Debugging
- Test Farm
Plan
Brief History
Nuggets in Fallout2
File Format
Format of Files of Fallout2/Fio
The legendary TeamX has done a great work on decrypting Fallout's file. But most file format is described in Russian. Here while writing Fio I translate some files(or file frags) into English thru an on-line translation service - though the translation is not very accurate, but the meaning is there.
Contact Us
You can reach developers of Fio thru abrash_han@hotmail.com.