Laboratory of Lord Vyemm

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Laboratory of Lord Vyemm

This is perhaps the guild's favorite raid zone. It has the best turn out. And for good reason. It's somewhat challenging and very good loot drops here. Even though the relic drops have been on the decline. There are a lot of different strategies that need to be used. The best part about the zone is that even some of the trash mobs pose a significant threat.


Trash Mobs

When fighting these, remember to max range them. They do hurt and they do kill easily.

  • Doomwing Skarize Champion - Barrage + kick/stun
  • Doomwing Forgewright - AOE Whirling Claw
  • Doomwing Firedrake - Cone elemental

The Slavering Alzid

Lvl; 69 x4
Approx HP; 1,130,000
Auto Attack Damage; Crushing
Spell Damage Types; Crushing, Slashing
Resists; N/A
CA / Spell Breakdown

  • Whirling Talons; PBAoE (within rang) Slashing DD
    • 50 second recast

Special Note; He has 2 adds. He can charm and he fears.

Doomwright Vakrizt

Lvl; 68 x4
Approx HP;
Auto Attack Damage; Slashing
Spell Damage Types; Heat
Resists; N/A
CA / Spell Breakdown

  • Fires of Doom; AoE (within range) Heat DD/DoT
    • 50 second recast

Special Notes; Has 2 adds

Pardas Predd

Lvl; 71 x4
Approx HP; 900,000
Auto Attack Damage; Piercing
Spell Damage Types; Heat, Magic
Resists; N/A
CA / Spell Breakdown

  • Firestorm; AoE (within range) Heat DD/DoT
    • 70 second recast
  • Nether Bolt; Single Target Magic DD
    • 20 second recast
  • Enthralling Flames; AoE (within range) Heat DD
    • 45 second recast

Special Notes; He spawns 2 lvl 70 x2 mobs at roughly 60% health

The Doom Group

This is 3 named in 1 encounter. You must be ready. Do NOT look at them. They will fear you in to them in and out of combat.

Doom Prophet Kin'vah

Lvl; 71 x4
Approx HP;
Auto Attack Damage; Crushing
Spell Damage Types; Divine
Resists; N/A
CA / Spell Breakdown

  • Litany of Torment; Cone Divine DD
    • 50 second recast

Special Notes; He is their group's healer. When the ravager calls for healing, the prophet will try and heal him.

Doom Reaver Cheyak

Lvl; 71 x4
Approx HP;
Auto Attack Damage; Crushing
Spell Damage Types; Magic, Mental
Resists; N/A
CA / Spell Breakdown

  • Stunning Howl; AoE (within range) Mental DD
    • 60 second recast, low damage

Doom Ravager Ru'ystad

Lvl; 71 x4
Approx HP;
Auto Attack Damage; Slashing
Spell Damage Types; Heat, Cold
Resists; N/A
CA / Spell Breakdown

  • Conflagrant Strike; Single Target Heat DD/DoT
  • Shadow Blade; Single Target Cold DD
    • 30 second recast, Moderate damage

Uncaged Alzid

Lvl; 72 x4
Approx HP; 1,170,000
Auto Attack Damage; Crushing
Spell Damage Types; Crushing
Resists; N/A
CA / Spell Breakdown

  • Uncaged Stomp; PBAoE (within range) Crushing DD
    • 30 second recast, moderate damage
  • Strike of the Massive; PBAoE (within range) Crushing DD
    • 30 second recast, low damage

Special Notes; He can fear. He also spawns lvl 70 ^^^ adds that are immune to cold damage. You must burn the adds down or they will overwhelm your raid force.

Uustalastus Xiterrax

Lvl; 72 x4
Approx HP; 615,000
Auto Attack Damage; Crushing
Spell Damage Types; Cold
Resists; N/A
CA / Spell Breakdown

  • Corpse Explosion; AoE (within range) Cold DD
    • Goes off when a raid member dies
  • Gaze of Writhing Agony; Single Target Mental DD

Special Notes; Has 2 wards. One for all magical damage the other for all melee damage. When one is up he is immune to that damage class until he switches. He also has 5 adds.

Doomsworn Zatrakh

Lvl; 73 x4
Approx HP;
Auto Attack Damage; Piercing
Spell Damage Types; Crushing, Heat, Magic
Resists; Crushing
CA / Spell Breakdown

  • Surging Blows; PBAoE (within range) Crushing DD/Throw
    • 30 second recast, small throw
  • Mortal Wound; AoE (within range) Magic DD
    • 60 second recast. If not cured it will inflict 90% total health damage to target upon termination
  • Self Immolate; PBAoE (within range) Heat DD
    • Cast as he dies, very high damage.

Special Notes; You must cure that magical DoT. It explodes when it runs out. It will kill.

The Corsolander

Lvl; 74 x4
Approx HP; 1,270,000
Auto Attack Damage; Slashing
Spell Damage Types; Heat, Crushing
Resists; N/A
CA / Spell Breakdown

  • War Stomp; PBAoE (within range) Crushing DD/Stun
    • 50 second recast; low damage, 2 second stun

Special Notes; He has a high damage - heat based damage shield. It will do roughly 900 dmg per hit at 80% heat resist. The MT should fight him unarmed. This is a ranged fight. This is a long fight.

Euktrzkai Amdaatk

Lvl; 74 x4
Approx HP; 750,000
Auto Attack Damage; Crushing
Spell Damage Types; Heat
Resists; N/A
CA / Spell Breakdown

  • Eye of Fire; Single Target Heat DD/DoT

Special Notes; He has a conversation. He's worth status. He may be linked to "marking" a member of the raid.

Lord Vyemm and Alzid Prime

These two are social, but not linked. You can pull them together and off tank Alzid Prime. However most raid guilds prefer to pull Vyemm seperate then engage Alzid Prime afterwards.

Lord Vyemm

Lvl; 74 x4
Approx HP; 1,500,000
Auto Attack Damage; Slashing
Spell Damage Types; Crushing, Magic
Resists; N/A
CA / Spell Breakdown

  • Scream of Chaos; AoE (within range) Crushing DD/Verticle throw
    • 50 second recast, high damage. Also mem-wipe
  • Tail Lash; Cone (rear based) Crushing DD/Stun
  • Energy Vortex; Cone (front based) Magic DD
    • 70 second recast, massive damage (can wipe a raid)

Special Notes; Even with 80% resist to magic, the Energy Vortex can still easily hit for over 8k damage. You MUST move with the dragon.

Alzid Prime

Lvl; 74 x4
Approx HP; 870,000
Auto Attack Damage; Slashing
Spell Damage Types; Slashing
Resists; N/A
CA / Spell Breakdown

  • None

Special Notes; If Vyemm is still up, Alzid Prime will heal himself for 20% health roughly every 20 seconds.

How To: Vyemm

A walkthrough for bringing down the main goal of Labs.

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