Quest/Mage

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(Created page with 'To be a Mage, you must have a high energy, although you blend in quite a bit. These are your stats: Life - 100/100 Strength - 5 Energy - 35/35 Stealth - 10 Starting skill (u…')
 
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Starting skill (up to 3 skills at once) - Arcane Spirit I (Lose no Energy for 3 pages after use, takes 20 Energy)
Starting skill (up to 3 skills at once) - Arcane Spirit I (Lose no Energy for 3 pages after use, takes 20 Energy)
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Equipment: Staff (two-handed item)
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Equipment: Staff (+2 Strength, two-handed item)
Hands:
Hands:

Current revision as of 06:55, 26 June 2018

To be a Mage, you must have a high energy, although you blend in quite a bit. These are your stats:

Life - 100/100

Strength - 5

Energy - 35/35

Stealth - 10

Starting skill (up to 3 skills at once) - Arcane Spirit I (Lose no Energy for 3 pages after use, takes 20 Energy)

Equipment: Staff (+2 Strength, two-handed item)

Hands:

Right -

Left -

Items: (can carry max of 6, no stacking!)

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