Assassin/Day 1 - Stay in the society

From Create Your Own Story

Like a terrorist organization, the society consists of small units with every member having knowledge of their possible subordinates, and only their immediate superiors — but the methods used are far from terrorism. The act of assassination doesn't aim for evoking fear, and because of the secret essence of the society, it doesn't aim for any direct benefit either — merely just pushing the world towards the hidden goals of the assassins. Little do you know what the true agenda is, but even if it was just for the benefit of the society itself, you can safely assume you'll be taken good care of within it.

You're not allowed to have any outside friends, but the people you live with are like a family to you. You can talk to them about anything, though you rarely do. Some of them are closer to you than the others, everyone so different from each other. Your unit consists of twelve operatives yourself included, and three leaders who keep their personal lives detached from the rest of you. You can always talk to them about your training and ask for advice, but always with the three of them together. They keep close eye on every one of you and frequently evaluate your states of mind.

It's been quiet for some time, nothing interesting happening. Your last mission was over a week ago, and you've mostly been training and practicing your skills inside the building your unit currently resides in. It's a tall skyscraper with some companies operating in it, and also your floor is disguised as a common office of one of the dummy corporations used by the society to gain access to public resources. You never stay in one place for a long time to avoid exposure.

Personal tools