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14 April 2025
- (User creation log); 06:25 . . Davidlenard12 (Talk | contribs) New user account
13 April 2025
- (diff) (hist) . . m Explore the merchants' huts; 22:47 . . (+1) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . m Keep walking through the night; 22:42 . . (-18) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . m Cast JIG on the giant bat; 22:41 . . (-17) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . m Keep walking through the night through the trees; 22:40 . . (-18) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Find out what the Hill Dwellers are discussing; 22:38 . . (+721) . . SteveJacksoff (Talk | contribs) (Created page with 'Lifting back the canvas flap, you step inside. The Hill Dwellers stop talking immediately and look up at you. One gets to his feet and gestures you forward. You nod your head on…')
- (diff) (hist) . . N Explore the merchants' huts; 22:20 . . (+997) . . SteveJacksoff (Talk | contribs) (Created page with 'You browse for items worth buying within the merchant's huts. Your attention is taken by a few finely woven articles of clothing, finely crafted weapons and provisions for sale. …')
- (diff) (hist) . . Head out of town; 22:03 . . (+30) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Avoid Humpus; 22:03 . . (+529) . . SteveJacksoff (Talk | contribs) (Created page with 'You have made good speed today. You will do better to maintain that, and not waste your time on the people of these parts. You follow the path halfway down into the valley, then …')
- (User creation log); 22:01 . . LeonaLeane785 (Talk | contribs) New user account
- (diff) (hist) . . N Head out of town; 22:00 . . (+347) . . SteveJacksoff (Talk | contribs) (Created page with 'With the sun setting at the horizon, you head out of Humpus. A little way beyond the village you climb up into some woodland, near to a burbling spring. It is peaceful here, shel…')
- (diff) (hist) . . N Enter Humpus; 21:55 . . (+847) . . SteveJacksoff (Talk | contribs) (Created page with 'Today has been mercifully short and uneventful. You have made excellent progress. With a decent meal and a night's sleep, your next day will start auspiciously. So you begin the …')
- (diff) (hist) . . N Cast LAW on the Ratbear; 21:40 . . (+556) . . SteveJacksoff (Talk | contribs) (Created page with 'You cast the spell on the beast, holding it quite still. It is a Ratbear! It snuffles and sniffs the air, but cannot seem to think its way out of its difficulties. You walk smart…')
- (diff) (hist) . . To Humpus; 21:32 . . (+92) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N To Humpus; 21:21 . . (+816) . . SteveJacksoff (Talk | contribs) (Created page with 'The path continues on between trees, growing narrower. Perhaps Humpus is an abandoned village, or a burial ground, or a place of justice? It certainly seems that people do not of…')
- (diff) (hist) . . m Enter the woods; 21:04 . . (+107) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Cast LAW on the Skunkbear; 20:51 . . (+1,069) . . SteveJacksoff (Talk | contribs) (Created page with 'You cast the spell and hold your hands in the air. You command the creature to stay where it is. It is not happy, and bellows and snarls at you. but it does not move and you are …')
- (diff) (hist) . . m Keep to the path; 20:48 . . (+135) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Enter the woods; 14:03 . . (+890) . . SteveJacksoff (Talk | contribs) (Created page with 'Your journey is too important to slow down by talking to locals. You must pass unseen so you disappear, into the jungle of tall trees. For a short while the sun is feverous, and…')
- (diff) (hist) . . N Cast JIG on the Roach Pig; 13:57 . . (+1,120) . . SteveJacksoff (Talk | contribs) (Created page with 'You cast the spell and begin to play. The Roach Pig suddenly stiffens, and ceases its munching. It begins to pace backwards and forwards, moving its four trotters quite daintily …')
- (diff) (hist) . . N Visit the ale-house; 13:46 . . (+962) . . SteveJacksoff (Talk | contribs) (Created page with 'Walking down the single road you quickly find a hut with its front covering pulled wide open and the smell of brewed beer coming from inside. You go in. Several Hill Dwellers are…')
- (diff) (hist) . . N Enter Krustipanti; 13:34 . . (+484) . . SteveJacksoff (Talk | contribs) (Created page with 'You walk into the village. Young Hill Dwellers pass you and stare at your strange clothes. Their own attire is rough by comparison to your gear. They wear their hair long but pil…')
- (diff) (hist) . . m Avoid Krustipanti; 13:31 . . (+113) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Avoid Krustipanti; 13:29 . . (+725) . . SteveJacksoff (Talk | contribs) (Created page with 'You skirt the edge of the village until nightfall. The cover of the forest is dark, and the ground is thick with fallen branches, mud, and briar. You walk for nearly an hour more…')
- (diff) (hist) . . N Pull the body out carefully; 12:00 . . (+684) . . SteveJacksoff (Talk | contribs) (Created page with 'Sparing a little of your water you wash the hand and arm clean – carefully ease them from the Serpent's stomach. Slowly, a form emerges – a woman's body, entirely naked, her …')
- (diff) (hist) . . m Pull the rest of the body out; 11:52 . . (+2) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Leave it; 11:47 . . (+899) . . SteveJacksoff (Talk | contribs) (Created page with 'Once burned, twice shy, or so they say. You leave the Serpent for the crows, and make your way forward through the lengthening grass, wiping your sword as you go. The long grass …')
- (diff) (hist) . . N Pull the rest of the body out; 11:47 . . (+228) . . SteveJacksoff (Talk | contribs) (Created page with 'You grab the blistered corpse by the hand – then snatch your hand back quickly! You have been burned by the stomach acid that coats the body's skin! Do you: *[[Pull the body o…')
- (diff) (hist) . . N Gut the dead Serpent and search its stomach; 11:44 . . (+384) . . SteveJacksoff (Talk | contribs) (Created page with 'There is only one way to search the body: with your sword you split it open, cutting through its long stomach. It's filthy work, but not unrewarding – for from the belly of the…')
- (diff) (hist) . . N Leave the dead Serpent; 11:41 . . (+859) . . SteveJacksoff (Talk | contribs) (Created page with 'You leave the Serpent for the crows, and make your way forward through the lengthening grass, wiping your sword as you go. The long grass gets taller and taller – the ground se…')
- (diff) (hist) . . Decapitate the beast before it can strike; 11:40 . . (-1,043) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Approach it; 11:23 . . (+534) . . SteveJacksoff (Talk | contribs) (Created page with 'Boldly, you step out of the doorway and into the pool of candlelight that fills the room. The Ogre stops working immediately, and turns to face you, growling incomprehensibly lik…')
- (diff) (hist) . . N Slip away; 11:14 . . (+246) . . SteveJacksoff (Talk | contribs) (Created page with 'Whatever the Ogre is doing, it seems intent on it. Intent enough for you to be able to slip away without its noticing. You head back to the fork in the passage. Do you: *[[Take …')
- (diff) (hist) . . N Cast DOP on the sealed wooden door; 11:11 . . (+652) . . SteveJacksoff (Talk | contribs) (Created page with 'You cast the spell. The door shudders as its locks turn over, and then the handle moves of its own accord. On your guard, you watch as it swings open. The room beyond is large, a…')
- (diff) (hist) . . N Try breaking it down; 11:09 . . (+606) . . SteveJacksoff (Talk | contribs) (Created page with 'It takes a couple of tries, but eventually the old wood cracks about the lock, and the door swings open. The room beyond is large, and appears to be a storeroom of some kind. In …')
- (diff) (hist) . . N Cast FOF at the sealed wooden door; 11:05 . . (+487) . . SteveJacksoff (Talk | contribs) (Created page with 'You throw a forcefield up around yourself. Of course, it's only going to make it impossible to try and break the door down as you'll be protected from ''hitting'' it. Do you: *[…')
- (diff) (hist) . . N Cast DUD at the sealed wooden door; 11:02 . . (+553) . . SteveJacksoff (Talk | contribs) (Created page with 'You cast the spell, and suddenly you are ankle-deep in illusory treasure. At least it brings some colour to the place. Do you: *[[Try breaking it down (after casting DUD)| Try b…')
- (diff) (hist) . . N Cast HOW at the sealed wooden door; 10:58 . . (+577) . . SteveJacksoff (Talk | contribs) (Created page with 'You wait for the spell to take effect, and sure enough, you soon hear a voice from deep within. The voice is telling you to leave the door, and leave the mine. Its tone is clear,…')
- (diff) (hist) . . N Take the left passage; 10:53 . . (+251) . . SteveJacksoff (Talk | contribs) (Created page with 'You take the left passage. The passageway continues until you reach a large stone-cut door blocking your way forwards. Do you: *Try the door handle *[[Take the right passage…')
- (diff) (hist) . . m Take the right passage; 10:51 . . (-1) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Take the right passage; 10:50 . . (+520) . . SteveJacksoff (Talk | contribs) (Created page with 'You follow the passage to the right. It twists around, deeper into the hillside, and ends in a sealed wooden door. Locked. Do you: *Try breaking it down *[[Take the right pa…')
- (diff) (hist) . . N Leave the cave; 10:41 . . (+390) . . SteveJacksoff (Talk | contribs) (Created page with 'You creep back out from the cave, trying to move as silently and swiftly as you can. But your actions have not gone unnoticed. You are quickly surrounded by three Goblins, all ar…')
- (diff) (hist) . . m Try to slip inside the cave; 10:36 . . (+20) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Try to slip inside the cave; 10:34 . . (+606) . . SteveJacksoff (Talk | contribs) (Created page with 'You creep closer, moving around the side of the hill, nearer to the entrance to the cave. Then when all is quiet you seize your chance and race across the clearing to the mouth o…')
- (User creation log); 09:43 . . EveHilson177 (Talk | contribs) New user account
- (User creation log); 04:36 . . CeliaOgilby87 (Talk | contribs) New user account
12 April 2025
- (diff) (hist) . . m Leave them to it; 23:46 . . (+1) . . SteveJacksoff (Talk | contribs)
- (diff) (hist) . . N Leave them to it; 23:45 . . (+1,414) . . SteveJacksoff (Talk | contribs) (Created page with 'Interesting – perhaps the Goblins are making ready for war? Even they are afraid of the power the Archmage will wield now he has the Codpiece. But it is of no use to you – yo…')
- (diff) (hist) . . N Follow the sound; 23:38 . . (+1,054) . . SteveJacksoff (Talk | contribs) (Created page with 'You leave the path and continue through the woods. A short distance onwards you hide behind a tree and survey a clearing. A number of Goblins are in the clearing, working at the …')
- (diff) (hist) . . N Keep to the path; 13:56 . . (+1,123) . . SteveJacksoff (Talk | contribs) (Created page with 'You keep walking. Whatever is happening behind the tree-line is best left to itself. Soon the path crests the hill and begins to lead sharply downhill into a narrow valley in whi…')