Assassin/Day 1 - Go rogue

From Create Your Own Story

For a long time, you have secretly despised the elitist pride of the society and all its members who think they can control the world. While you still share the pride of being better than anyone else, your goals are far more personal. Why would you control the world if you couldn't do anything you want in it?

You know the risks of becoming a rogue assassin, but you are also quite confident that most of the rumors have been greatly exaggerated. The society doesn't use any tracking implants, since those are a potential security risk. It relies on the loyalty of its members, enhanced by their fear of death — which is something the assassins are rather good at evoking.

The skyscraper your unit currently resides in has heavy security, but mostly for preventing people from getting in. You bypass the cameras easily and jump over the narrow backstreet into an open window of the adjacent building. It's a dark office room with no one inside and you can easily avoid triggering its motion detectors.

You know the leaders are already aware of your absence and will soon send people to look for you. They don't treat rogues too kindly.

Personal tools