Assassin

From Create Your Own Story

(Difference between revisions)
m (The story begins)
(Editing Rules)
Line 2: Line 2:
== Editing Rules ==
== Editing Rules ==
-
In this story, the reader should only be able to make choices that the character thinks are logical. She won't just jump to her death just because the reader wants her to! But also, each choice can define the character's personality somehow. For example, if the reader chooses her to make up with a girl, then she already liked girls to begin with. But after that, she can't suddenly stop liking girls in the same branch of the story with no apparent reason. Keep her personality contiguous on each possible path.
+
In this story, the reader should only be able to make choices that the character thinks are logical, and each choice will define the character's personality somehow. After the reader makes a choice, the following page will explain ''why'' the character made that choice. If it can't be explained reasonably, that choice shouldn't exist and should be removed or changed into something else.
-
 
+
-
Try to keep up the level of detail in the narration like it is in the existing parts of the story. Also, don't throw in sex into every scene. You know, it can sometimes be even more exciting when you have to wait for it for a while! All in all, the goal is to keep this story at least semi-realistic. However, we all know that ninjas— I mean assassins, can easily climb up vertical walls and stuff like that, don't we?
+
Naming pages and links:
Naming pages and links:

Revision as of 14:04, 27 February 2010

Work in progress — Do not edit!

Editing Rules

In this story, the reader should only be able to make choices that the character thinks are logical, and each choice will define the character's personality somehow. After the reader makes a choice, the following page will explain why the character made that choice. If it can't be explained reasonably, that choice shouldn't exist and should be removed or changed into something else.

Naming pages and links:

  • [[Assassin/Day x - Page Name|Display Name]] (becomes Display Name linking to Assassin/Day x - Page Name)
  • [[Assassin/Day 1 - Do something|Do something great]] (becomes Do something great linking to Assassin/Day 1 - Do something)

--Dreama 17:07, 25 February 2010 (UTC)

The story begins

You wear black, made of cloth as silent as a shadow — as silent as you. It suits your body perfectly, a body that's built for movement and agility. It's the body of a twenty-year-old girl, trained all her life to be an assassin. And even the body itself is perfect — it has to be. If it wasn't, you wouldn't have been chosen. And these people, they can afford to choose. For those few who have the honor to call you by a name, you are only known as Whisper. You have Asian origins, but you aren't the resident of any nation. Outside the secret society you live in, you don't exist.

You keep a very good care of your body, and not just by knowing what to eat and how to exercise. You also spend hours in front of your screen of mirrors examining how your muscles bend and what shape they take. It gives you perfect awareness of yourself when sneaking around in the shadows.

There's no hair anywhere on you, as you've been through a treatment that prevents it from ever growing at all. Even your head is bald, which makes your face look a bit strange, but then again, not many people ever see you without your mask.

Your mouth is small but your lips are thick, with red lipstick on them that protects them against dryness. Your eyes are brown and narrow with rather long, dark eyelashes, but you have no eyebrows at all. Your face is rather round with high cheekbones, but gets narrower towards your small chin. Your breasts are a perfect B-cup, but under your tight clothes they don't bounce much when you move.

You've been trained to use all kinds of equipment, but you're deadly even with your bare hands. Quite often you travel and move carrying nothing but your clothes on you, so you achieve the best possible mobility and flexibility. If you know enough about a mission in advance, you might choose to carry a throwing knife, silenced pistol, blowgun with poison darts or whatever is ideal at each time.

You are a member of the Society of Assassins, which has been a secret for centuries — and so it still remains in the year of 2010. You are now in your room, in a tall skyscraper in New York City, shrouded in your tight black outfit. It's the middle of the night and in a few minutes, you are about to start your next mission.

Personal tools