War

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The War domain revolves around spells which are useful in combat.

Deities:

Granted Power:

Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.

War Domain Spells

  • 1.Magic Weapon: Weapon gains +1 bonus.
  • 2.Spiritual Weapon: Magical weapon attacks on its own.
  • 3.Magic Vestment: Armor or shield gains +1 enhancement per four levels.
  • 4.Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level.
  • 5.Flame Strike: Smite foes with divine fire (1d6/level damage).
  • 6.Blade Barrier: Wall of blades deals 1d6/level damage.
  • 7.Power Word Blind: Blinds creature with 200 hp or less.
  • 8.Power Word Stun: Stuns creature with 150 hp or less.
  • 9.Power Word Kill: Kills creature with 100 hp or less.
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