Air

From Zok

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Revision as of 09:19, 16 December 2006

Contents

Air Domain

Granted Powers

Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

Air Domain Spells 1.Obscuring Mist: Fog surrounds you. 2.Wind Wall: Deflects arrows, smaller creatures, and gases. 3.Gaseous Form: Subject becomes insubstantial and can fly slowly. 4.Air Walk: Subject treads on air as if solid (climb at 45-degree angle). 5.Control Winds: Change wind direction and speed. 6.Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. 7.Control Weather: Changes weather in local area. 8.Whirlwind: Cyclone deals damage and can pick up creatures. 9.Elemental Swarm: Summons multiple elementals.

Notes:

  • Cast Elemental Swarm as an Air spell only.

Deities:

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