Nere
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Nere is a medium-sized nation surrounded by mountains on all sides except for its eastern shore (which borders the sea). These mountains separate it from Pallon to the north and from Dakzan to the south, providing much-needed protection to the second most-hated country in the East. | Nere is a medium-sized nation surrounded by mountains on all sides except for its eastern shore (which borders the sea). These mountains separate it from Pallon to the north and from Dakzan to the south, providing much-needed protection to the second most-hated country in the East. | ||
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+ | Nere is named for its founder, [[Neru]], the first living creature to forge a phylactery. Nere was an elven noble of [[Salturni]], a powerful mage who fought long and hard against the [[Cerneen]] and their [[Bantling]] allies during the [[Expulsion]]. After decades of war, his hatred for his enemies had hardened into a frozen knife, and [[Hirzek]] slowly began to creep into his nightmares. He studied darker and darker arts in an effort to defeat the encroaching armies of his enemies, and defeat them he did once he learned to animate the fallen forms of his foes to attack their former comrades. When the [[Expulsion]] ended and [[Gulzek]] appointed a [[Bantling]] to rule all the lands of what is now Pallon, Nere rebelled against the fledgeling government, hurling all his necromantic might against the new Heiron as she was constructing her fortress west of [[Godsgate]]. He was defeated by [[Dimitri Greeneye]], the Heiron's most loyal warlord, and went into hiding in the mountains of [[Salturni]] for thirty years with his followers. When he emerged, he wore a symbol of [[Hirzek]] upon his pale brow, and carried his own heart in his right hand. He set about the construction of his nation of the dead. He claimed to have forgiven the [[Bantling]]s and the [[Cerneen]], and invited them to join him in the eternal utopia he would build in the east. Few trusted him, but those few who did were not disappointed. They live on in undeath in Nere. | ||
==System of Government== | ==System of Government== | ||
- | Nere is a benevolent necrocracy, founded by the archlich [[Neru]] four hundred and | + | Nere is a benevolent necrocracy, founded by the archlich [[Neru]] four hundred and forty seven years ago. The country has two classes, the lower class comprising the majority of the population. Lower class citizens have all the same rights as upper class citizens, but they have one additional responsibility: they are obligated to serve the government for four days out of every month, providing nourishment to the upper class. Any lower class citizen may join the upper class posthumously if they can demonstrate continued capacity to reason after their death. Decisions regarding nationwide law are made by the [[Council of Seven]], with five consenting votes required for a major change to take effect. Due to the ability of individuals to amass power over several centuries, the most powerful organizations in Nere are the families of citizens who were alive (or undead) at the nation's founding. |
===Rulers=== | ===Rulers=== | ||
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**Councillor [[Asthos]] the Mindstealer | **Councillor [[Asthos]] the Mindstealer | ||
*Contacts: | *Contacts: | ||
+ | ** | ||
*Friends: | *Friends: | ||
+ | ** | ||
*Enemies: | *Enemies: | ||
- | + | ** | |
[[Category: Nations]] | [[Category: Nations]] |
Revision as of 18:27, 15 February 2007
Nere is a medium-sized nation surrounded by mountains on all sides except for its eastern shore (which borders the sea). These mountains separate it from Pallon to the north and from Dakzan to the south, providing much-needed protection to the second most-hated country in the East.
Nere is named for its founder, Neru, the first living creature to forge a phylactery. Nere was an elven noble of Salturni, a powerful mage who fought long and hard against the Cerneen and their Bantling allies during the Expulsion. After decades of war, his hatred for his enemies had hardened into a frozen knife, and Hirzek slowly began to creep into his nightmares. He studied darker and darker arts in an effort to defeat the encroaching armies of his enemies, and defeat them he did once he learned to animate the fallen forms of his foes to attack their former comrades. When the Expulsion ended and Gulzek appointed a Bantling to rule all the lands of what is now Pallon, Nere rebelled against the fledgeling government, hurling all his necromantic might against the new Heiron as she was constructing her fortress west of Godsgate. He was defeated by Dimitri Greeneye, the Heiron's most loyal warlord, and went into hiding in the mountains of Salturni for thirty years with his followers. When he emerged, he wore a symbol of Hirzek upon his pale brow, and carried his own heart in his right hand. He set about the construction of his nation of the dead. He claimed to have forgiven the Bantlings and the Cerneen, and invited them to join him in the eternal utopia he would build in the east. Few trusted him, but those few who did were not disappointed. They live on in undeath in Nere.
Contents |
System of Government
Nere is a benevolent necrocracy, founded by the archlich Neru four hundred and forty seven years ago. The country has two classes, the lower class comprising the majority of the population. Lower class citizens have all the same rights as upper class citizens, but they have one additional responsibility: they are obligated to serve the government for four days out of every month, providing nourishment to the upper class. Any lower class citizen may join the upper class posthumously if they can demonstrate continued capacity to reason after their death. Decisions regarding nationwide law are made by the Council of Seven, with five consenting votes required for a major change to take effect. Due to the ability of individuals to amass power over several centuries, the most powerful organizations in Nere are the families of citizens who were alive (or undead) at the nation's founding.
Rulers
Nere is ruled by the Council of Seven, whose members are elected by the populace and hold office until they choose to resign their positions or die the Final Death.
Current Councillors:
- High Councillor Neru
- Valtas, Patriarch of House Dul Valtas, cleric of Hirzek
- Liskan, National High Cleric of Dezzik
- Iline, National High Cleric of Uraine.
- Renri, Founder of the White Knives
- Snuldi Twoleaf, Patriarch of House Twoleaf
- Asthos the Mindstealer
Laws of Note
Current State
Organizations
Significant Locations
- Steira, Nere's capital city.
- The Black Mountain, Neru's abode.
- The Grey Palace, headquarters of the Grey Knives.
- The Valtadre, ancestral caverns of House dul Valtas.
Significant NPCs
- Governmental Authorities:
- High Councillor Neru
- Councillor Valtas, Patriarch of House Dul Valtas, cleric of Hirzek
- Councillor Liskan, National High Cleric of Dezzik
- Councillor Iline, National High Cleric of Uraine.
- Councillor Renri, Founder of the White Knives
- Councillor Snuldi Twoleaf, Patriarch of House Twoleaf
- Councillor Asthos the Mindstealer
- Contacts:
- Friends:
- Enemies: