Air
From Zok
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Air Domain Spells | Air Domain Spells | ||
- | 1.Obscuring Mist: Fog surrounds you. | + | *1.Obscuring Mist: Fog surrounds you. |
- | 2.Wind Wall: Deflects arrows, smaller creatures, and gases. | + | *2.Wind Wall: Deflects arrows, smaller creatures, and gases. |
- | 3.Gaseous Form: Subject becomes insubstantial and can fly slowly. | + | *3.Gaseous Form: Subject becomes insubstantial and can fly slowly. |
- | 4.Air Walk: Subject treads on air as if solid (climb at 45-degree angle). | + | *4.Air Walk: Subject treads on air as if solid (climb at 45-degree angle). |
- | 5.Control Winds: Change wind direction and speed. | + | *5.Control Winds: Change wind direction and speed. |
- | 6.Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. | + | *6.Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. |
- | 7.Control Weather: Changes weather in local area. | + | *7.Control Weather: Changes weather in local area. |
- | 8.Whirlwind: Cyclone deals damage and can pick up creatures. | + | *8.Whirlwind: Cyclone deals damage and can pick up creatures. |
- | 9.Elemental Swarm: Summons multiple elementals. | + | *9.Elemental Swarm: Summons multiple elementals. |
==Notes:== | ==Notes:== |
Current revision as of 09:20, 16 December 2006
Contents |
Air Domain
Granted Powers
Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Air Domain Spells
- 1.Obscuring Mist: Fog surrounds you.
- 2.Wind Wall: Deflects arrows, smaller creatures, and gases.
- 3.Gaseous Form: Subject becomes insubstantial and can fly slowly.
- 4.Air Walk: Subject treads on air as if solid (climb at 45-degree angle).
- 5.Control Winds: Change wind direction and speed.
- 6.Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
- 7.Control Weather: Changes weather in local area.
- 8.Whirlwind: Cyclone deals damage and can pick up creatures.
- 9.Elemental Swarm: Summons multiple elementals.
Notes:
- Cast Elemental Swarm as an Air spell only.