Thirst

From Zok

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===Granted Power==
===Granted Power==
Rebuke or command oozes as an evil cleric rebukes undead. Use this ability a total number of times per day equal to 3 plus your Charisma modifier. You also gain +2 on Constitution checks to resist dehydration.
Rebuke or command oozes as an evil cleric rebukes undead. Use this ability a total number of times per day equal to 3 plus your Charisma modifier. You also gain +2 on Constitution checks to resist dehydration.
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===Thirst Domain Spells:===
===Thirst Domain Spells:===
*1. Parching Touch: One touch/level deals 1d6 damage and possibly 1 Con damage.
*1. Parching Touch: One touch/level deals 1d6 damage and possibly 1 Con damage.
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*8. Horrid Wilting: Deals 1d6/level damage within thirty feet.
*8. Horrid Wilting: Deals 1d6/level damage within thirty feet.
*9. Energy Drain: Subject gains 2d4 negative levels.
*9. Energy Drain: Subject gains 2d4 negative levels.
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===Notes:===
===Notes:===
*Mephit Mob can only summon dust, salt, or sulphur mephits when used as a domain spell from this domain.
*Mephit Mob can only summon dust, salt, or sulphur mephits when used as a domain spell from this domain.
*Most of these spells are from Sandstorm.
*Most of these spells are from Sandstorm.
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[[Category: Domains]]

Revision as of 21:51, 17 November 2006

This domain is from the Sandstorm supplement.

Contents

Thirst Domain

Deities:

=Granted Power

Rebuke or command oozes as an evil cleric rebukes undead. Use this ability a total number of times per day equal to 3 plus your Charisma modifier. You also gain +2 on Constitution checks to resist dehydration.

Thirst Domain Spells:

  • 1. Parching Touch: One touch/level deals 1d6 damage and possibly 1 Con damage.
  • 2. Dessicate: Deals 1d6/2 levels dessication damage and dehydrates living creatures.
  • 3. Tormenting Thirst: Subject is overwhelmed by thirst.
  • 4. Dispel Water: Cancels water spells or effects and dismisses water creatures.
  • 5. Dessicate, Mass: Dessicates several creatures.
  • 6. Symbol of Thirst: Triggered rune overwhelms nearby creatures with thirst.
  • 7. Mephit Mob: Summons multiple Mephits.
  • 8. Horrid Wilting: Deals 1d6/level damage within thirty feet.
  • 9. Energy Drain: Subject gains 2d4 negative levels.

Notes:

  • Mephit Mob can only summon dust, salt, or sulphur mephits when used as a domain spell from this domain.
  • Most of these spells are from Sandstorm.
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