MAR-06 Zaku Trooper
From Yb Timeline
"Ugh, first the YB, the Galactic Federation, SWDF, Necrons, Vhozons, and now these two?!!! We should PWN oraganics, not suck at winning!!"
-ZAKU-89687 B (Blue Mic) in Zaku Zaku Hour 3: The Defeat of Sovtania
MAR-06 Zaku Trooper | |
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Facts | |
Faction | Metal Army, X-Nauts, Necrons |
Species | Robot |
Gender | All male |
From | Mekkai |
AI intelligence | Third Degree (Average) |
Height | 7'6" |
Motto | "Shoot First, Ask Questions Never" |
Weight | 270 pounds |
Appearances | |
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Nicknames | |
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Notable Zakus | |
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The Zaku Troopers are main soldiers of the Metal Army serving as the cannon fodder infantry. They are most numerous soldiers in history, over billions of them are produced so far. Although not the best fighters, they overwhelm their enemies in sheer numbers. In the Metal Army hierarchical system, they are a worker class. Their upgraded NMAR forms are Geara Dogas, while less bulky and more slimmer, they are slightly tougher with more agility thanks to more thrusters.
Contents |
History
Origins
The Zaku series started off at it's humble roots as worker robots of Murrmington Industries under a different name, Tierens. After Metal Sneezier commits patricide, he took all of the worker bots and the security and transport ships. His personal scientist and trusted bulter, Dr. Albert, modify them into testing prototypes for his military robots. Some succeed while other don't live up to expectation thus sent to the scrap heap while very few became proto-champions. One test type is the Proto-Zaku which passed Metal Sneezier's and Dr. Albert's expectations. The Proto-Zaku will be the main template for the military robot of the future, Zaku Warriors and eventually, MAR-06C Zaku Troopers. The army is then mobilized and succeed in a coup d'etat called the Mekkai Robot Uprising with the assistance of oppressed robot in Mekkai to join the coup and overthrowing the government to establish Metal Sneezier as the new ruler of the planet.
Pre Metal Wars
Bloody War
Post Metal Wars
Characteristics
The Zaku Trooper's body is made of Denzium, a common material more durable than steel, and able to survive the rigors of space combat. The alloy is strong against weapon-less melee attacks and .50 cal bullets but can't withstand energy attacks such as plasma but shots from lasguns won't work on them. The body shape is the most basic and some champions are based off from the Zaku design such as the Dalek Zaku in the Metal Wars Climax. They are equal to a GF Trooper, a X-Naut conscript, standard space pirates, and a Clone Trooper but no match for stronger foes. To give them power in, large power cables are added to its body which is an intimidation factor and a weakness.
They are one of the well known robots to have the infamous mono-eye from the Murmmington Industries robot line. The Mono-eye system was first introduced by Dr. Albert used on working machines as the main opic sensor. The system consist of a main optical sensor (main camera) mounted on a rail system so that the sensor could freely slide on the rail to increase the sensing angle so the robot could look around without turning the head. It can incorporate various visors such as the combat visor. In order to capture the distance of the objects, two pictures taken by the Mono-eye have to be processed and compared.
Their weakness are EMP attacks and weapons which fry their systems. The early versions are weak against water, which could short circuit them until early Feburary 2008 when the introduction of aquatic regiments made them waterproof. Their other weakness is their monoeye, a shot could enter through the eye and cause extreme damage to the AI. On the plus side, they can come back to life via repairs by Mecha Bubbles, mechanical Love Bubbles with repair tools.
Hardware Specs
Main CPU: ZEON A.I. Albert Chip
The head processor contains 4 maximum output links. The internal, SAGE-type CPU contains a system that is capable of executing mathematical logical enactment and an analog neuro-connection between all components. It allows the A.I. to be "sentient", capable to feel and act like a living being.
Sub CPU: Skynet ZFX Chip
Containing a 5 link system connecting to all major body components governs the power control system, while a Murmmington 4000 Chip Series 12, with 12 basic loading ports, utilizes HUD imaging in the optical area.
Frame: Endoskeleton Denzium Alloy
This frame is what keeps the robot intact like any other skeleton.
Primary Engine: VM-735674C Gamma Engine
The maximum output is 33ps/2700 RPM, while the maximum torque is 5.24Kg-m/2500 RPM.
Weapons and Items
"The projectiles fired from this weapon seem to be made out of the same material as a Spike. Wounds caused by this weapon are horrifying."
-Unknown GF Trooper remarks on the Spiker rifles
Name | Description |
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RK-47 Assualt Spiker Rifle
| The Spiker rifle is the main weapon for the Zaku Trooper replaceing the RZ-14 submachine gun. A .75 cal projectile weapon that fires extremely hot and sharp bullets called "spikers" to wound and kill enemies. The rapid-firing, razor-sharp, heated projectile could tear through armor and flesh with ease creating devastating wounds, extremely painful for the rare few who survived being hit by one of the spikes. The weapon is industrial strengh so it can penetrate most energy sheilds. When a Spiker is fired, it leaves a fowl smell, similar to smog. The perks are scopes, a cluster gernade launcher, grapple claw, beam bayonet, and an invisible lock-on laser. |
RS-45 Spiker Shotgun
Image come later! | Originally a sidearm for the Gelgoogs, it's a hybrid of a shotgun and a revolver in compact size. It can be used for close range due to the shotgun's short range. It also have blades for suprise melee attacks. |
Beam Axe
| A standard issue melee weapon for the Zakus. What lacks in easly handling makes up for it's sheer powerful just by swinging it. Not only it can be used for melee combat, it can be thrown like a boomerang. |
Shoulder Sheild
(Look at their right shoulder) | The Shoulder Sheild is the most powerful part of the Zaku's body, when blocking, it can absorb energy weapons thanks to it's anti-bean coating, projectile weapons, and even melee attacks. |
"Jump" thrusters
| A standard issue equipment for all Zaku soldiers, it allows the troop to jump good as the Mario Bros. It allows for accurate and precise jumps from location to location, giving the Zaku the mobility and tactical flexibility that they often lack. Unlike the Flyer Packs used by Gouf Rangers, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground. |
Ranks and variants
Ranks
- Minor (Grey)
- Major (Green)
- Ultra (Red)
- Captain (Silver)
- Commander (Silver)
- Baron (Gold)
Variations and Specialists
- Tactical Zaku (AKA Commander Zaku)
- Zaku Marine Type (Aquatic Warefare)
- Space Zaku
- Jump pack Zaku (AKA Jump Hang Zaku)
- Aerial Zaku
- Hi-mobility Zaku
- Spec-Ops Zaku
- Gunner Zaku
- Machine Knight Zaku
- Security Zaku
- Military Police Zaku
- Scrapped Zombie Zaku (Post Metal Wars)
Armor Perks and Permutations
Seperate
- Spiky head
- Blade Mohawk
- Head micro spiker vulcans
- Commander's horn
- Spiked Shoulder Sheild
- Assualt cannon shoulder sheild
- Beam Snout
Full set
- Machine Knight Set
- Scout set
- Aqua Set
- Baron Set
- Jump Hang Set
- Hi-mobility Set
- Spec-Ops Set
- Gunner Zaku Set
- Security Set
- Military Police Set
Trivia
- The Zaku Trooper is heavily inspired by their mobile suit counterparts in the Gundam Franchise, even the model number is simular. What makes them very different in the YB universe is that they are human-sized, non-SD, and fully automated machines.
- Their social status is simular to a Jackal's and a Grunt's in Halo.
- The Zaku troopers are the most common troopers to appear in stories, showing up in nearly every encounter with the Metal Army.