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{The same theme from the first episode plays.}

CHAOS: Hello, and welcome to W-Play, home of all of your perennial closet-case needs. Today, we sit down to a chat with Superfield Credit Union, creator of 20X6 Wars, and we also have a few other things in stock, like a second preview for the game Too Human as well as our review of Baroque for the Wii. So, let's start this drain de-railment with that review.

{The reviews animation plays, then shows a clip of Baroque.}

CHAOS: Baroque is the backwards equivalent of Zelda, taking place in the future. You play as a mysterious man, robbed of both memory and speech. The thing that sucks eggs is that you get NO REAL EXPLAINATION OF THE GAME. They place you in a desolate town, where the Archangel throws you a giant gun and says "go to the bottom of the Neuro Tower." However, once you set foot into the tower, the game really changes. You fight by using a sword and hacking and slashing by pressing B or whipping the Wiimote, which makes the sword do a full slash. To survive, you also eat alien flesh and human hearts, and can carve bones into weapons, with your teeth. Suprisingly, the game still retains a T rating. The really awkward thing:to reveal cinematic cutscenes, YOU NEED TO DIE. That's right:you have to eventually die anyways, because when you play the game, they say it was just a test and make you start over, but each time you do, you get much better perks. Overall, we give Baroque 3 eaten hearts out of five.

CHAOS: Now, we'll sit down with Superfield Credit Union on his game, and ask him about other projects.

{Chaos hops onto his stool, where Suerfield is sitting in the opposite one.}

CHAOS: Welcome Superfield. Pleasure to see you.

{Chaos shakes Superfields hand.}

SUPERFIELD CREDIT UNION: Hi, Chaos. It's a pleasure to see you too.

CHAOS: So, tell us, what are your preferences in 20X6 Wars! Favorite pilot, favorite quote, things like that.

SUPERFIELD CREDIT UNION: Hmmm...my favorite quote would have to be Lucas Aura's. "Sanity? I know no such thing." My favorite pilot is...HRFjcm (or WUjcm, as he's known here). The best head sprite is Homfrog's. My favorite life image is KickCheat's. My favorite overall feature is definately the voice narration in the help file, done by my pal Stephen.

CHAOS: Hmm. Now, what can we expect in the next version of 20X6 Wars!?

SUPERFIELD CREDIT UNION: Well, very shortly (like, a few days to two weeks), I will be releasing a version that is similar in almost every way to the current, but it will have three more characters - Marzichan, Tahu, and, none other than, Kirby! Other than that, don't expect anything to change. This is just a minor update; that's why it's going to be so soon. As for the version after that, the bigger one, I don't know. I've always wanted to have the ships to have the appearance of turning, but that turned out to be harder than I thought. It's all because of the two or so frames each character has. If there was only one, it would be a sinch. But it's a challenge. Other than that, I'll have some more levels, although that will be tough, too. I stink at level design. But I'll figure something out. I may have some more modes, and probably a different method of unlocking characters. Oh, and more pilots, of course. Maybe people from Star Wars.

CHAOS: {Under his breath} Yeah, and lose alll your fans. {Normal voice} Anyways, do you have any other projects planned for release?

SUPERFIELD CREDIT UNION: Well, I did start working on something around October - Keyboard Hero. It's Guitar Hero, except homemade and you hold your keyboard like a guitar. It has all the worthy Homestar songs on it, like Nite Mamas and Moving Very Slowly. The thing is, I don't know if I can do it. I've run into more than my fair share of problems, and I haven't done a thing on it in at least two months. So the future of that is uncertain. Other than that, there's just Kirby Gifimation. It's where I make Kirby .gifs using the sprite editor on Game Maker. But I just started that, and haven't done much on it at all.

CHAOS: Interesting. Are you anticipating any big games, made by a simple user, or a big time company?

SUPERFIELD CREDIT UNION: You mean, am I waiting for some game to be released? Because if that's the case, then I can't wait for Sonic Unleashed to come out. Holiday season '08, baby!

CHAOS: Well, that's all the time Our sponsors will allow you to stay with before they go bankrupt. See you around?

SUPERFIELD CREDIT UNION: Sure. See you soon!

CHAOS: Cool. Now, we here's a preview of the upcoming action/RPG Too Human for the Xbox360.

CHAOS: Well, that's all the time we have for today. Next time we have our first Cheat! Segment, as well as 2 reviews, and our first nice little pow-wow with Mr. Black.

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