Game:L5R Info/Imperial
From Understated
Contents |
[edit] Families
Miya Family. +1 Reflexes.
Otomo Family. +1 Intelligence.
Seppun Family. +1 Agility.
[edit] Schools
[edit] Seppun Bushi
+1 Perception
skills: battle, defense, etiquette, iaijutsu, kenjutsu(katana), kyujutsu, any one high skill
Honor: 6.5
Outfit: light armor, sturdy clothing, daisho, any 1 weapon, traveling pack, 10 koku.
Techniques
Rank 1. Never In Darkness. Any time you are rolling to resist a Social skill roll which could tempt or lead you away from your duty - such as temptation - you roll additional unkept dice equal to your school rank. You gain +1k1 bonus any time you are making an investigation roll to detect an ambush or surprise attack.
Rank 2. The Clouds Part. At the start of your turn, you may spend a void point to add your honor rank to the total of your attack and damage rolls until your next turn.
Rank 3. Sun's Light Reveals. Any time you may choose to spend a void point as a free action to roll investigation(notice)/perception at TN 25. With a success you immediately see through all disguises and illusions around you, whether normal or magical in nature. If you are in the presence of the emperor, his immediate family, or an imperial official you do not need to spend a void point to activate this technique. Once you have pierced a specific disguise/illusion, it no longer has any effect on you.
Rank 4. Speed of Heaven. Attacking with weapons with the Samurai keyword is a Simple action for you.
Rank 5. Heaven Never Falls. Any time you are within 20' of a person you are guarding, you may spend a Void point to leap in front of a blow or spell which is targeting your charge. If you are still standing(not Down or Out) after taking this damage, you may immediately take an extra simple action, which may be used for any normal purpose, including an attack. This technique can be used even if your character is blinded, prone, stunned, dazed, entangled, or at the Down wound rank. (But not grappled or at the Out wound rank.)
[edit] Seppun Shugenja
+1 Intelligence
Skills: calligraphy, defense, etiquette, investigation(notice), meditation, lore:theology, any one high or bugei skill
honor: 6.5
Outfit: robes, wakizashi, bo, scroll satchel, traveling pack, 10 koku
Affinity/deficiency : Fire/water
Technique:
In Defense of the Throne. Free raise on any spell to protect the life, personal belongings, family, or reputation of the emperor as long as that action would not cause you to lose honor. This includes members of the imperial families(but not yourself). Free raise on any spells known only to the imperial families.
Spells: Sense, commune, summon, 3 fire, 2 earth, 1 air.
[edit] Otomo Courtier
+1 Awareness
Skills: Courtier(Manipulation), defense, etiquette, intimidation(Control), investigation, sincerity, any one high skill.
Honor: 5.5
Outfit: Traditional clothing, wakizashi, knife, calligraphy set, 10 koku
Techniques
Rank 1. The Voice of Heaven. You do not lose honor for using the intimidation(control) skill. Any time you are in conversation from one of the clans, you may make a contested roll of your Courtier(Manipulation)/Awareness against their etiquette(courtesy)/awareness to provoke a disagreement or arguement between them and someone from another clan or faction.
Rank 2. Destiny Has No Secrets. If you have the opportunity to seek out a contact, you may spend a void point to roll Courtier/Awareness at TN 25 to learn one piece of critically useful information.
Rank 3. My Master's Voice. You may use this technique against honorable samurai who revere the emperor. Take a complex action to pause. You make a contested roll of your intimidation(control)/willpower against their Etiquette(courtesy)/willpower. If the target believes they are acting honorably, they gain a free raise. If you win the roll, on the next turn the target will not move, attack, cast spells, or perform any other action that would directly obstruct or threaten you or your immediate friends/allies. Hey may, however, attack others who are not your allies or use the Defense or Full Defense postures.
Rank 4. The Emperor's Protection. Anytime you are in an argument or debate with another person, you may spend a Void point to make a contested roll of your Courtier(manipulation)/Awareness against their Etiquette(courtesy)/awareness. If you win the roll, they must either agree with your position or immediately lose 5 points of honor.
Rank 5. The Virtues of Command. When making a contested social roll against someone who reveres imperial authority, you may gain a +5k0 bonus on your roll.
[edit] Miya Courtier
+1 Awareness
Skills: courtier(rhetoric), defense, etiquette(courtesy), horsemanship, lore: heraldry, sincerity, any one high or bugei skill.
Honor: 6.5
Outfit: Sensible clothing, wakizashi, calligraphy set, horse(rokugani pony), 10 koku
Technique:
Rank 1. Voice of the Emperor. You may spend a Void Point to gain the Way of the Land Advantage for the province you are in. Lasts until the next time you sleep. Any Rokugani who reveres the emperor and knowingly, deliberately attacks you will automatically lose a number of points of honor equal to twice your school rank.
Rank 2. Eyes of the Emperor. You may add your honor rank to all etiquette(courtesy) skill rolls made to resist attempts to influence you.
Rank 3. Hand of the Emperor. At the start of a skirmish, or during the reactions step at any later round, you may spend a Void point as a free action to prevent any rokugani who reveres the emperor from being able to harm you before the next reactions step. You may not participate in the skirmish for this to work.
Rank 4. Blessings of the Emperor. You may use this technique up to your school rank a number of times per session, but only against targets who are honorable samurai who revere the emperor. Take a complex action to step forward and demand an end to the violence going on. You make a contested roll of courtier(rhetoric)/awareness against the etiquette(Courtesy)/willpower of all affected persons within hearing. All individuals who lose the roll must immediately cease all aggressive action, and cannot attack or cast offensive spells until they take damage or you give them permission to fight. Lasts for one minute, on both allies and enemies.
Rank 5. Glory of the Emperor. When rolling Courtier or Etiquette skill against a target with at least honor 1.0 you may add +5k0 to the roll.
