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ElectroTool

From The TimeSplitters Wiki

(Difference between revisions)
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The electrotool is the 'lighting gun' of the timesplitters games.Primary fires a continuous narrow beam of electricity over long distances, while secrondary fire fires invidual more power bolts of electricity.
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This gun is seen in TS2 and TS3.  In story mode in both games it was used to overload powernodes ,but TS3 it was also used to "light up" the bridge in "Something to Crow About" and overloading some of Promethus' shields.  In multiplayer, it shocks players to death and has a secondary fire that shoots out blasts.  It works best against robots and worst against shock proof characters (like Crow).
This gun is seen in TS2 and TS3.  In story mode in both games it was used to overload powernodes ,but TS3 it was also used to "light up" the bridge in "Something to Crow About" and overloading some of Promethus' shields.  In multiplayer, it shocks players to death and has a secondary fire that shoots out blasts.  It works best against robots and worst against shock proof characters (like Crow).
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Due to its electric nature, it naturaly does more damage against robotic charicters and slightly less against biological characters.
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The electrotool is generaly a poor choice for multiplayr matches, as it takes some time to defeat any enemies, usualy long enough for the target to deal much damage to you.
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In story mode however it becomes much more effective espically on the robot factory level,as it is able to disable robots for a short time as well as overload shields on shielded robots, it is also the only weapon that can destroy the power nodes.
[[Category:Weapons - Heavy/Rockets]]
[[Category:Weapons - Heavy/Rockets]]
[[Category:Weapons - Other Types]]
[[Category:Weapons - Other Types]]

Revision as of 17:54, 5 March 2007

The electrotool is the 'lighting gun' of the timesplitters games.Primary fires a continuous narrow beam of electricity over long distances, while secrondary fire fires invidual more power bolts of electricity.

This gun is seen in TS2 and TS3. In story mode in both games it was used to overload powernodes ,but TS3 it was also used to "light up" the bridge in "Something to Crow About" and overloading some of Promethus' shields. In multiplayer, it shocks players to death and has a secondary fire that shoots out blasts. It works best against robots and worst against shock proof characters (like Crow).

Due to its electric nature, it naturaly does more damage against robotic charicters and slightly less against biological characters.

The electrotool is generaly a poor choice for multiplayr matches, as it takes some time to defeat any enemies, usualy long enough for the target to deal much damage to you.

In story mode however it becomes much more effective espically on the robot factory level,as it is able to disable robots for a short time as well as overload shields on shielded robots, it is also the only weapon that can destroy the power nodes.

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