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Lasergun Noise Glitch
From The TimeSplitters Wiki
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+ | {{Infobox Glitch| | ||
+ | name = {{PAGENAME}}| | ||
+ | req = *[[Lasergun]]| | ||
+ | credit = [[User:Nevar00|Nevar00]]| | ||
+ | }} | ||
+ | |||
If a player charging the [[Lasergun]] gets killed, the charging sound may continue after the player's death. The Lasergun sound will get stuck in the specific spot where the player with the Lasergun died, so the closer you are to that spot, the louder the charging sound is. The only way to turn off the sound is to end the match. | If a player charging the [[Lasergun]] gets killed, the charging sound may continue after the player's death. The Lasergun sound will get stuck in the specific spot where the player with the Lasergun died, so the closer you are to that spot, the louder the charging sound is. The only way to turn off the sound is to end the match. | ||
A similar glitch happens with the [[Minigun]]. | A similar glitch happens with the [[Minigun]]. |
Revision as of 17:21, 11 January 2008
Lasergun Noise Glitch | |
---|---|
Requirements | *Lasergun |
Finder | Nevar00 |
If a player charging the Lasergun gets killed, the charging sound may continue after the player's death. The Lasergun sound will get stuck in the specific spot where the player with the Lasergun died, so the closer you are to that spot, the louder the charging sound is. The only way to turn off the sound is to end the match. A similar glitch happens with the Minigun.