We've moved!

Please visit

the Ghost Gun page here!

ElectroTool

From The TimeSplitters Wiki

(Difference between revisions)
Line 1: Line 1:
-
The electrotool is the 'lighting gun' of the timesplitters games.Primary fires a continuous narrow beam of electricity over long distances, while secrondary fire fires invidual more power bolts of electricity.
+
{{Infobox Weapon|
 +
  name          = ElectroTool|
 +
  image          = http://img519.imageshack.us/img519/4808/electrotoolpiclc9.jpg|
 +
  ammo          = Max Clip Size/Max Ammo|
 +
  fire_rate      = How many bullets it fires per second (Example: 2bps)|
 +
  reload_time    = How many seconds it takes to reload (Example: 0.9sec)|
 +
  damage        = What percentage of health it takes off to the head & body.|
 +
  type          = Other|
 +
  zoom          = Yes|
 +
  p_fire        = Shoots beam of electricity|
 +
  s_fire        = Shoots shorter bolts|
 +
  games          = TS2, TSFP|
 +
}}
-
This gun is seen in TS2 and TS3.  In story mode in both games it was used to overload powernodes ,but TS3 it was also used to "light up" the bridge in "Something to Crow About" and overloading some of Promethus' shields.  In multiplayer, it shocks players to death and has a secondary fire that shoots out blasts.  It works best against robots and worst against shock proof characters (like Crow).
+
The '''ElectroTool''' shoots a continuous stream of electricity over long distances, and secondary fire shoots off shorter bolts of energy.  
-
Due to its electric nature, it naturaly does more damage against robotic charicters and slightly less against biological characters.  
+
This weapon is seen in [[TimeSplitters 2]] and [[TimeSplitters: Future Perfect]]. In TimeSplitters 2's [[Story]] mode, it was used to overload the power nodes in the [[Robot Factory]]. In Future Perfect, it was also used to "light up" the bridge in [[Something to Crow About]] and to overload [[PROMETHEUS]]' shields. Robots have a weakness to this weapon due to its electrical nature.
-
The electrotool is generaly a poor choice for multiplayr matches, as it takes some time to defeat any enemies, usualy long enough for the target to deal much damage to you.
+
The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.
-
In story mode however it becomes much more effective espically on the robot factory level,as it is able to disable robots for a short time as well as overload shields on shielded robots, it is also the only weapon that can destroy the power nodes.
 
-
 
-
 
-
[[Category:Weapons - Heavy/Rockets]]
 
[[Category:Weapons - Other Types]]
[[Category:Weapons - Other Types]]

Revision as of 18:58, 2 April 2007

ElectroTool
electrotoolpiclc9.jpg
Ammo Max Clip Size/Max Ammo
Fire Rate
bullets per sec/cartridge time
How many bullets it fires per second (Example: 2bps)
Reload Time How many seconds it takes to reload (Example: 0.9sec)
Damage (per Single Shot)
Head/Body/Leg
What percentage of health it takes off to the head & body.
Type Other
Zoom Yes
Primary Fire Shoots beam of electricity
Secondary Fire Shoots shorter bolts
Games TS2, TSFP

The ElectroTool shoots a continuous stream of electricity over long distances, and secondary fire shoots off shorter bolts of energy.

This weapon is seen in TimeSplitters 2 and TimeSplitters: Future Perfect. In TimeSplitters 2's Story mode, it was used to overload the power nodes in the Robot Factory. In Future Perfect, it was also used to "light up" the bridge in Something to Crow About and to overload PROMETHEUS' shields. Robots have a weakness to this weapon due to its electrical nature.

The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.

Personal tools