"I'll go see if the Captain's sober enough to talk with you."

From Technomancer

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Quentin calmly responded, "Oh, no -- he left specific instructions for me to check in on him when you regained consciousness. After all, I know he's dying to talk to you about the last known location of The Crimson Cutlass."
Quentin calmly responded, "Oh, no -- he left specific instructions for me to check in on him when you regained consciousness. After all, I know he's dying to talk to you about the last known location of The Crimson Cutlass."
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Cameron cursed under his breath, now realizing the reason for his current predicament. He heard the soft tap of Quentin's boots as he walked away. He twisted his head around to see how he was secured to the figurehead. He slowly rolled his right shoulder, trying to loosen a few of his bounds. As splinters ground into the middle of his back, he gasped aloud with the pain. He tucked his chin to his chest and noticed they'd left the tatters of his coat belted on. He smiled knowingly.
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Cameron cursed under his breath, now realizing the reason for his current predicament.  
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- [[Hidden inside the buckle was a tiny dagger, which he could use to cut away his bonds. If he could reach it. If he could find a way to keep from plumetting into the ocean.]]
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- [[You walk away.]]
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- [[Hidden inside the buckle was a small fortune in diamonds, which he could use to bribe a deckhand. If he could hold out long enough. If the Captain stayed unconscious. If he had enough time.]]
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- [[You stay to torment Cameron.]]
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Current revision as of 22:36, 3 October 2006

"No, don't bother him, Quentin," said Cameron calmly. "I'm having a lovely time right where I am. I'd hate to wake him just so we can have a little chat."

Quentin calmly responded, "Oh, no -- he left specific instructions for me to check in on him when you regained consciousness. After all, I know he's dying to talk to you about the last known location of The Crimson Cutlass."

Cameron cursed under his breath, now realizing the reason for his current predicament.

- You walk away.

- You stay to torment Cameron.

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