Dwarves

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* +2 Con, -2 Cha
* +2 Con, -2 Cha
* '''Medium:''' As Medium creatures, Dwarves have no special bonuses or penalties due to their size.
* '''Medium:''' As Medium creatures, Dwarves have no special bonuses or penalties due to their size.
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* Dwarves' base land speed is 30 feet.
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* Dwarves' '''base land speed''' is 20 feet.
* '''Mercenary Memory:''' This ability grants a dwarf a +2 racial bonus on Knowledge(history, local, and nobility and royalty) checks to gain a tactical advantage over a foe, identify heraldry, or remember a historic battle.
* '''Mercenary Memory:''' This ability grants a dwarf a +2 racial bonus on Knowledge(history, local, and nobility and royalty) checks to gain a tactical advantage over a foe, identify heraldry, or remember a historic battle.
* '''Weapon Familiarity:''' Dwarves may treat Dwarven Waraxes and Dwarven Urgroshes as martial weapons, rather than exotic weapons.
* '''Weapon Familiarity:''' Dwarves may treat Dwarven Waraxes and Dwarven Urgroshes as martial weapons, rather than exotic weapons.

Revision as of 10:10, 3 July 2007

Racial Abilities

  • +2 Con, -2 Cha
  • Medium: As Medium creatures, Dwarves have no special bonuses or penalties due to their size.
  • Dwarves' base land speed is 20 feet.
  • Mercenary Memory: This ability grants a dwarf a +2 racial bonus on Knowledge(history, local, and nobility and royalty) checks to gain a tactical advantage over a foe, identify heraldry, or remember a historic battle.
  • Weapon Familiarity: Dwarves may treat Dwarven Waraxes and Dwarven Urgroshes as martial weapons, rather than exotic weapons.
  • Stability: A Dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
  • +2 racial bonus on saving throws against spells and spell-like effects.
  • +1 racial bonus on attack rolls when fighting in a formation of 3 or more.
  • Favored Class: Fighter.
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