The Art of Transformation
From Summoner
Contents |
My Hands (O)
The Art of Transformation, unlike even the other Trump Arts, is mroe instinctual than practiced. The first step towards mastery of the Art is to allow a certain quicksilver quality to the flesh. Flesh submits to Ego, and the Ego gives the Alter Self form. The first truth of Transformation is that the self is mutable. Matter flows into the Alter Self, while numinous Corpus replaces what is lost. Through this, the Summoner changes. He may sprout claws, perhaps darken his skin to attain a better camoflague, any reasonable advantage from the shape of his Alter Self. Unarmed attacks can made to do lethal damage, or can gain a +1 bonus to rolls, but not both. Any change should not create a bonus larger than the Alter Self's relevant Trait or the Summoner's dots in Transformation, whichever is lower.
Cost: 1 Id
Dice Pool: None
Action: Reflexive
OO - Iron Mask
Add points of the Alter Self's Resistance as armor, to a limit of ranks in Transformation.
OOO - Becoming the Beast
Instead of drawing out the Alter Self, become it. Lasts for Sta + Ego rounds before costs rise. Damage converts back to the flesh once over.
OOOO - Devour and Purify
Allows a Summoner to harvert Id from the lost Corpus of demons, or even from mortal wounds. This can be spent, above limits, to extend the duration of Becoming the Beast.
OOOOO - Gestalt
Become a hybrid being, added various boons to the combined form. It lasts for a scene.
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