The Art of Influence
From Summoner
(→Within My Domain (O)) |
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'''Action:''' Reflexive<br> | '''Action:''' Reflexive<br> | ||
- | == | + | == The Draw Upright (OO) == |
- | + | This Art awakens the inner potential in any given person towards any given activity. By spending Id, the Summoner can stir those forces to life and let them guide the actions of his target. By invoking this boon, either an ally or the Summoner himself can gain brief eureka moments of insight, gain the upper hand in a combat, or make the most of his or her words. The subject gains the 9-again for rolls relelvant to one of the Summoner's Alter Self's Influences. This power does not stack with itself. <br> | |
+ | '''Cost:''' 1 Id<br> | ||
+ | '''Dice Pool:''' Presence + Empathy + Influence <br> | ||
+ | '''Action:''' Instant<br> | ||
+ | === Roll Results === | ||
+ | '''Dramatic Failure:''' The casting of the Art fails utterly, further muting part of the target's soul. They lose the ability to re-roll 10s on relevant rolls for the scene. <br> | ||
+ | '''Failure:''' The Summoner fails to catalyze the slumbering personality. Nothing happens. <br> | ||
+ | '''Success:''' The Summoner succeeds at his roll and awakens new aspects of the subject's spirit. He gains the 9-again rule on relevant rolls for a number of rolls equal to the successes rolled on the activation. These bonuses fade at the end of the scene. If they already possess the 9-again rule for some reason, it goes to 8-again. If they already possess 8-again, they receive a +2 to their roll. <br> | ||
+ | '''Exceptional Success:''' The spirit ignites, shining brightly. As with a success, except that the bonus lasts for the scene. | ||
+ | ===Suggested Modifiers=== | ||
+ | (Table to come) | ||
== OOO - The Draw Reversed == | == OOO - The Draw Reversed == | ||
Curse a being's abilities within that purview, penalizing their rolls. | Curse a being's abilities within that purview, penalizing their rolls. |
Revision as of 18:17, 13 January 2008
Contents |
Within My Domain (O)
This basic Art attunes a Summoner's Ego to the themes and concepts his Alter Self evokes. This Art is considered active at all times, and grants the Summoner a Specialty in circumstances that align with their primary Alter Self's influence. This can be an arcanum, representing actions that align with those ideals, i.e. a Chariot user taking charge and being assertive or competitive. Other Influences are valid as well, and the circumstances are largely left up to the players and Storyteller to arbitrate what is appropriate.
Cost: None
Dice Pool: None
Action: Reflexive
The Draw Upright (OO)
This Art awakens the inner potential in any given person towards any given activity. By spending Id, the Summoner can stir those forces to life and let them guide the actions of his target. By invoking this boon, either an ally or the Summoner himself can gain brief eureka moments of insight, gain the upper hand in a combat, or make the most of his or her words. The subject gains the 9-again for rolls relelvant to one of the Summoner's Alter Self's Influences. This power does not stack with itself.
Cost: 1 Id
Dice Pool: Presence + Empathy + Influence
Action: Instant
Roll Results
Dramatic Failure: The casting of the Art fails utterly, further muting part of the target's soul. They lose the ability to re-roll 10s on relevant rolls for the scene.
Failure: The Summoner fails to catalyze the slumbering personality. Nothing happens.
Success: The Summoner succeeds at his roll and awakens new aspects of the subject's spirit. He gains the 9-again rule on relevant rolls for a number of rolls equal to the successes rolled on the activation. These bonuses fade at the end of the scene. If they already possess the 9-again rule for some reason, it goes to 8-again. If they already possess 8-again, they receive a +2 to their roll.
Exceptional Success: The spirit ignites, shining brightly. As with a success, except that the bonus lasts for the scene.
Suggested Modifiers
(Table to come)
OOO - The Draw Reversed
Curse a being's abilities within that purview, penalizing their rolls.
OOOO - Behind the Throne
Spend Id to enhance an Alter Self's power over their Influence.
OOOOO - Swords Knows Maker
Gain immunity to negative effects under your Influence.
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