From Stormravengaming
Hero System articles may incorporate any of the following useful and informative templates.
What to type | What it produces | Where to put it
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{{Hero4th}}
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| This article uses the 4th Edition of the Hero System rules. Content may be incompatible with the latest version of the rules.
|
| At the top of articles containing Hero System 4th Edition content
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{{Hero5th}}
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| This article uses the unrevised 5th Edition of the Hero System rules. Content may be incompatible with the latest version of the rules.
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| At the top of articles containing Hero System 5th Edition (unrevised) content
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{{Hero house rules}}
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| This article uses house rules. Content is incompatible with campaigns that do not use the same rules.
|
| At the top of Hero System articles that use house rules
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What to type | What it produces | Where to put it
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{{stop}}
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| This rule has the potential to substantially alter a GM's storyline. GMs should carefully consider the impact of this rule before allowing its use.
|
| At the top of articles containing potentially disruptive Hero System rules
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{{exclamation}}
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| This rule may be unusually effective in certain circumstances. GMs should carefully examine abilities using this rule before allowing their use.
|
| At the top of articles containing potentially unbalancing Hero System rules
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{{Hero modified rule|parameter list}}
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- This rule modifies rulename, Hero System Fifth Edition Revised page(s) pagenumber.
| At the top of articles containing modifications to Hero System 5th Edition rules
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{{spirit}}
| Spirits are described in the Hero System Almanac I. The GM must approve any use of the spirit type.
| Within articles containing Hero System content pertaining to Spirits
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Characteristics
Characters
What to type | What it produces | Where to put it
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{{Hero stats|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 10
| 10
| STR
| 0
|
| 2
| 2
| PD
| 0
|
| 10
| 10
| DEX
| 0
|
| 2
| 2
| ED
| 0
|
| 10
| 10
| CON
| 0
|
| 2
| 2
| SPD
| 0
|
| 10
| 10
| BODY
| 0
|
| 4
| 4
| REC
| 0
|
| 10
| 10
| INT
| 0
|
| 20
| 20
| END
| 0
|
| 10
| 10
| EGO
| 0
|
| 20
| 20
| STUN
| 0
|
| 10
| 10
| PRE
| 0
|
|
|
| 10
| 10
| COM
| 0
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System characters
|
{{Hero combat stats|parameter list}}
|
| BASE
|
| LEVELS
|
| CURRENT TOTAL
|
OCV
| 3
| +
| 0
| =
| 3
|
DCV
| 3
| +
| 0
| =
| 3
|
ECV
| 3
| +
| 0
| =
| 3
|
|
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
BODY DAMAGE
| STUN DAMAGE
| END SPENT
|
0
| 0
| 0
|
OTHER DAMAGE
|
None
|
|
| Immediately after the Hero stats template tag
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Automata
What to type | What it produces | Where to put it
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{{Hero stats autom|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 10
| 10
| STR
| 0
|
| 2
| 2
| PD
| 0
|
| 10
| 10
| DEX
| 0
|
| 2
| 2
| ED
| 0
|
| 10
| 10
| CON
| 0
|
| 2
| 2
| SPD
| 0
|
| 10
| 10
| BODY
| 0
|
| 4
| 4
| REC
| 0
|
| 10
| 10
| INT
| 0
|
| 20
| 20
| END
| 0
|
| 10
| 10
| PRE
| 0
|
| 20
| 20
| STUN
| 0
|
| 10
| 10
| COM
| 0
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System automata
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{{Hero combat stats autom|parameter list}}
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| BASE
|
| LEVELS
|
| CURRENT TOTAL
|
OCV
| 3
| +
| 0
| =
| 3
|
DCV
| 3
| +
| 0
| =
| 3
|
|
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
BODY DAMAGE
| STUN DAMAGE
| END SPENT
|
0
| 0
| 0
|
OTHER DAMAGE
|
None
|
|
| Immediately after the Hero stats autom template tag
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Spirits
Spirits are described in the Hero System Almanac I. The GM must approve any use of the spirit type.
What to type | What it produces | Where to put it
|
{{Hero stats spir|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 10
| 10
| DEX
| 0
|
| 2
| 2
| SPD
| 0
|
| 10
| 10
| INT
| 0
|
|
| 10
| 10
| EGO
| 0
|
|
| 10
| 10
| PRE
| 0
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System spirits
|
{{Hero combat stats spir|parameter list}}
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| BASE
|
| LEVELS
|
| CURRENT TOTAL
|
OCV
| 3
| +
| 0
| =
| 3
|
DCV
| 3
| +
| 0
| =
| 3
|
ECV
| 3
| +
| 0
| =
| 3
|
|
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
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| Immediately after the Hero stats spir template tag
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Computer AIs
What to type | What it produces | Where to put it
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{{Hero stats ai|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 10
| 10
| DEX
| 0
|
| 2
| 2
| SPD
| 0
|
| 10
| 10
| INT
| 0
|
|
| 10
| 10
| EGO
| 0
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System AIs
|
{{Hero combat stats ai|parameter list}}
|
| BASE
|
| LEVELS
|
| CURRENT TOTAL
|
OCV
| 3
| +
| 0
| =
| 3
|
DCV
| 3
| +
| 0
| =
| 3
|
ECV
| 3
| +
| 0
| =
| 3
|
|
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
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| Immediately after the Hero stats ai template tag
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Computers (non-AI)
What to type | What it produces | Where to put it
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{{Hero stats comp|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 10
| 10
| DEX
| 0
|
| 2
| 2
| SPD
| 0
|
| 10
| 10
| INT
| 0
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System computers
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{{Hero combat stats comp|parameter list}}
|
| BASE
|
| LEVELS
|
| CURRENT TOTAL
|
OCV
| 3
| +
| 0
| =
| 3
|
DCV
| 3
| +
| 0
| =
| 3
|
|
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
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| Immediately after the Hero stats comp template tag
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Vehicles
What to type | What it produces | Where to put it
|
{{Hero stats veh|parameter list}}
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POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 1
| 1
| SIZE
| 0
|
| 10
| 10
| STR
| 0
|
| 10
| 10
| DEX
| 0
|
| 10
| 10
| BODY
| 0
|
| 2
| 2
| DEF
| 0
|
| 2
| 2
| SPD
| 0
|
AREA
| MASS
|
0.5 hex(es)
| 100 kg
|
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System vehicles
|
{{Hero combat stats veh|parameter list}}
|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12
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Phases
|
|
|
|
|
| X
|
|
|
|
|
| X
|
|
DCV MODIFIER
| KB MODIFIER
|
+0
| +0
|
|
BODY DAMAGE
| OTHER DAMAGE
|
0
| None
|
|
| Immediately after the Hero stats veh template tag
|
Bases
What to type | What it produces | Where to put it
|
{{Hero stats base|parameter list}}
|
POWER
| VALUE
| CURRENT
| STAT
| COST
| POWER
| VALUE
| CURRENT
| STAT
| COST
|
| 1
| 1
| SIZE
| 0
|
| 2
| 2
| BODY
| 0
|
| 2
| 2
| DEF
| 0
|
|
| Characteristics Cost:
| 0
|
| In the Characteristics section of articles containing Hero System bases
|
{{Hero combat stats base|parameter list}}
|
| Immediately after the Hero stats base template tag
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Skills
See the Usage section on any of these templates' pages for an explanation of how they should be organized.
What to type | What it produces | Where to put it
|
{{Hero skill block}}
|
This template creates the top of a skill block. It must be followed by the Hero skill total template, enclosing any number of skill templates.
| Within the Skills section of articles containing Hero System characters.
|
{{Hero skill cluster|Name}}
|
This template creates the top of a skill cluster. It should be followed by the Hero skill cluster bottom template, enclosing any number of skills.
| Between the Hero skill block and Hero skill total templates.
|
{{Hero martial art cluster|Name}}
|
|
| Martial Arts Style
|
COST
| MANEUVER
| OCV
| DCV
| NOTES
|
This template creates the top of a martial arts cluster. It should be followed by the Hero skill cluster bottom template, enclosing any number of martial arts maneuvers.
| Between the Hero skill block and Hero skill total templates.
|
{{Hero skill cluster bottom}}
|
This template creates the closing line of a skill or martial arts cluster.
| After either the Hero skill cluster or the Hero martial art cluster template, enclosing the cluster's skills.
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{{Hero skill|parameter list}}
|
This template creates one skill entry in a Hero skill block.
| Between the Hero skill block and Hero skill total templates, optionally within a skill cluster.
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{{Hero skill general|parameter list}}
|
This template creates one general skill entry in a Hero skill block.
| Between the Hero skill block and Hero skill total templates, optionally within a skill cluster.
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{{Hero martial art|parameter list}}
|
This template creates one martial arts maneuver entry in a Hero martial art cluster.
| Between the Hero martial art block and Hero cluster bottom templates.
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{{Hero skill total|Cost}}
|
This template creates the closing line of a Hero skill block and shows the total cost of listed skills.
| After the Hero skill block template, enclosing the block's skills and clusters.
|
Powers
See the Usage section on any of these templates' pages for an explanation of how they should be organized.
What to type | What it produces | Where to put it
|
{{Hero power block}}
|
COST
|
| POWER
| BASE POINTS
| ACTIVE POINTS
| MODIFIERS
| END
|
This template creates the top of a power block. It must be followed by the Hero power total template, enclosing any number of power templates.
| Within the Powers section of articles containing Hero System characters.
|
{{Hero power framework|Name}}
|
This template creates the top of a power framework. It should be followed by the Hero power framework bottom template, enclosing any number of powers or power clusters.
| Between the Hero power block and Hero power total templates.
|
{{Hero power framework bottom}}
|
This template creates the closing line of a Hero power framework.
| After the Hero power framework template, enclosing the framework's powers.
|
{{Hero power cluster|Name}}
|
This template creates the top of a power cluster. It should be followed by the Hero power cluster bottom template, enclosing any number of powers.
| Between the Hero power block and Hero power total templates.
|
{{Hero power cluster bottom}}
|
This template creates the closing line of a Hero power cluster.
| After the Hero power cluster template, enclosing the cluster's powers.
|
{{Hero power|parameter list}}
|
| 5
|
| Power Name
| 10
| 10
| (OAF
| -1)
| 1
|
This template creates one power entry in a Hero power block.
| Between the Hero power block and Hero power total templates, optionally within a Hero power framework or Hero power cluster.
|
{{Hero power special|parameter list}}
|
| 5
|
| Sense Name
| 10
| 10
| (OAF
| -1)
| 1
|
This template creates one special power entry in a Hero power block.
| Between the Hero power block and Hero power total templates, optionally within a Hero power framework or Hero power cluster.
|
{{Hero power total|parameter list}}
|
125
|
| Powers Cost
|
25
|
| Skills Cost
|
100
|
| Characteristics Cost
|
250
|
| Total Cost
|
This template creates the closing lines of a Hero power block, displaying the total cost of the listed powers as well as skills, characteristics, and total cost.
| After the Hero power block template, enclosing the block's powers, frameworks and clusters.
|
Disadvantages
See the Usage section on any of these templates' pages for an explanation of how they should be organized.
What to type | What it produces | Where to put it
|
{{Hero disad block}}
|
VALUE
| DISADVANTAGE
| DESCRIPTION
|
This template creates the top of a disadvantage block. It must be followed by the Hero disad total template, enclosing any number of disadvantage templates.
| Within the Disadvantages section of articles containing Hero System characters.
|
{{Hero disad|parameter list}}
|
This template creates one disadvantage entry in a Hero disad block.
| Between the Hero disad block and Hero disad total templates.
|
{{Hero disad total|parameter list}}
|
150
| Disadvantages Total
| UNSPENT XP
|
100
| Base Points
| 0
|
0
| Experience Points Spent
|
250
| Total Points
|
|
This template creates the closing lines of a Hero disad block, displaying the total value of the listed disadvantages as well as spent and unspent experience points.
| After the Hero disad block template, enclosing the block's disadvantages.
|
{{Hero disad total agent|parameter list}}
|
150
| Disadvantages Total
|
100
| Contributions
|
250
| Total Points
|
This template creates the closing lines of a Hero disad block for a Follower, Vehicle or Base, displaying the total value of the listed disadvantages as well as those provided through character contributions.
| After the Hero disad block template, enclosing the block's disadvantages.
|
What to type | What it produces | Where to put it
|
{{Hero infobox}}
|
{{{Name}}}
|
|
Author | Author
|
Power Scale | Standard Superheroic
|
Class | Brick
|
Species | Human
|
|
Player | Player
|
Campaign | Campaign
|
Role | Hero
|
Base | Game City
|
Status | {{{Status}}}
|
| At the top of articles containing Hero System characters
|
{{Hero campaign infobox}}
|
Campaign name
|
|
Gamemaster | Gamemaster
|
Status | Example
|
|
Power Scale | Standard Superheroic
|
Base Points | 200
|
Max Disads | 150
|
Max Disads (per type) | 50
|
Total Points | 350
|
|
Approved Ranges
|
Characteristics | 10-40
|
SPD | 3-10
|
CV | 7-13
|
DCs | 6-14
|
Active Points | 40-80
|
Skill Points | 25-80
|
Skill Rolls | 11-15-
|
Def/rDef | 20/10
|
| At the top of articles containing Hero System campaigns
|
Other descriptive templates
What to type | What it produces | Where to put it
|
{{Hero blurb}}
|
This template creates a link to the /blurb subarticle page and displays the transcluded contents of it.
| Usually at the top of the Description section of articles containing Hero System content
|
{{Hero descr phys}}
|
SEX
| ETHNICITY
| SKIN TONE
| HEIGHT
| WEIGHT
| BUILD
|
Male
| Caucasian
| Tan
| 200cm
| 100kg
| Muscular
|
HAIR COLOR
| HAIR STYLE
| EYE COLOR
| AGE
| APPARENT AGE
| HANDEDNESS
|
Brown
| Short, straight
| Brown
| 25
| 25
| Right
|
| Usually at the top of the Description section of articles containing Hero System characters
|
{{Hero descr hist}}
|
DATE OF BIRTH
| PLACE OF BIRTH
| PARENTS' NAMES
|
Jan 1, 2000
| Hometown
| John Q. & Jane Normal
|
| Usually at the top of the Background section of articles containing Hero System characters
|
{{Hero descr soc}}
|
ALIAS(ES)
|
Heroman
|
CURRENT RESIDENCE
|
Game City
|
MARITAL STATUS
| SPOUSE
| CHILDREN (AGE)
|
Single
| None
| None
|
| Usually at the top of the Background section of articles containing Hero System characters
|