Aralos/3rdEd
From Stormravengaming
Half-elf Rgr 2 Rog 4
Medium Humanoid | |
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Hit Dice | 2d8+4d6+12 (40 hp) |
Initiative | +4 (Dex) |
Speed | 30 ft. |
Armor Class | 19 (+4 Dex, +4 mithral chain shirt, +1 ring of protection +1) |
Base Attack/Grapple | +5/+7 |
Attack | +2 rapier +9 melee (1d6+4, 18-20/x2), or +1 frost dagger +8 melee (1d4+3+1d6 cold, 19-20/x2), or |
Full Attack | +2 rapier +7 melee (1d6+4, 18-20/x2) and +1 frost dagger +6 melee (1d4+2+1d6 cold, 19-20/x2), or +2 rapier +9 melee (1d6+4, 18-20/x2), or |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Sneak attack |
Special Qualities | Low-light vision, half-elf traits, evasion, favored enemy, ranger two-weapon fighting, uncanny dodge |
Alignment | NG |
Saves | Fort +6, Ref +8, Will +1 |
Abilities | Str 14, Dex 19, Con 14, Int 13, Wis 10, Cha 11 |
Skills | Balance +11 (6 rks), Climb +15 (6 rks), Gather Information +2 (2 rks), Hide +3 (2 rks), Intuit Direction +2 (2 rks), Jump +1 (2 rks), Knowledge (nature) +6 (5 rks), Listen +6 (5 rks), Move Silently +6 (5 rks), Pick Pocket +3 (2 rks), Profession (sailor) +3 (3 rks), Search +5 (3 rks), Speak Language (Common, Elven, Aquan), Spot +7 (6 rks), Swim -4 (6 rks), Tumble +7 (6 rks), Use Rope +8 (4 rks), Wilderness Lore +4 (4 rks) |
Feats | Expertise, Quick Draw, Sea Legs, Track |
ECL | 6 |
XP | 18,781 |
Aralos is a sailor formerly aboard the Golden Dawn. Following the death of the ship's captain, Aralos disembarked in Kingsport, where he met Hilgard and joined his quest to find Gavengard. While Hilgard sought treasure and his people's history, Aralos hoped to discover an ancient ship design rumored to be faster than anything currently plying the high seas.
A dashing swashbuckler, Aralos is daring in battle, hearty in celebration, and fearless with the ladies.
Combat
Aralos fights two-weapon style with his rapier and dagger. He likes to wend his way about the battlefield, seeking flanking advantages so that he can use his sneak attack.
Half-elf traits: Half-elves share the following traits:
- Elven Blood: For all effects related to race, a half-elf is considered an elf.
- Immunity to sleep spells and similar magical effects.
- +2 racial bonus on saving throws against enchantment spells and effects.
- +1 racial bonus on Listen, Search and Spot checks.
Sneak attack: +2d6.
Evasion: When wearing light or no armor and subjected to an attack that deals half damage on a successful Reflex saving throw, Aralos instead takes no damage with a successful save.
Favored enemy: Animals (+1). Against creatures of the selected type(s), a ranger gains the associated bonus on Bluff, Listen, Sense Motive, Spot and Wilderness Lore checks. He also adds this bonus to weapon damage rolls unless (a) the target is immune to critical hits, or (b) the ranger is using a ranged weapon at a distance greater than 30 feet.
Ranger two-weapon fighting: When wearing light or no armor, Aralos can fight with two weapons as though with the feats Ambidexterity and Two-Weapon Fighting. This bonus does not apply to double-headed weapons.
Uncanny dodge: Aralos retains his Dexterity bonus to AC even when caught flat-footed or struck by an invisible attacker. He still loses his Dexterity bonus to AC if immobilized.
Possessions
Light | Medium | Heavy | Lift | Drag | |
---|---|---|---|---|---|
Load Limits | 58 | 116 | 175 | 350 | 875 |
Encumbrance: Medium (68½ lb.) |
+2 rapier (3 lb.), +1 frost dagger (1 lb.), +3 dagger of returning (1 lb.), +1 dagger (5, 5 lb.), +1 frost dart, mithral chain shirt, ring of climbing, ring of protection +1, boots of dexterity +2, acid (flask, 3, 4 lb.), alchemist's fire (flask, 3, 4 lb.), smokestick (2), caltrops (bag) (2 lb.), traveler's outfit
Bag of holding (I) (15 lb.):
- +1 battle axe (10, 70 lb.), +1 longsword (10, 40 lb.), +1 hand axe (10, 50 lb.), +1 dagger (10, 10 lb.), rapier (3 lb.), dagger (8, 8 lb.), blending armor (20 lb.), +1 leather armor (15 lb.), mithral shirt (10 lb.), ring of affecting auras
- Artifact signet ring (Craftsman of Moradin) (2, 360 gp each)
- Sapphire (3, 1200 gp each), topaz (2, 400 gp each), onyx (80 gp)
- Coin: 1275 gp, 3268 sp (91 lb.)
- Backpack (2 lb.):
- Bedroll (5 lb.), fish hook, flint & steel, grapple (4 lb.), whetstone (1 lb.)
- Tube case:
- Parchment (20 sheets), pen set, ink
- Coin: 540 gp (11 lb.)
Belt pouch (½ lb.):
- Antitoxin (9), potion of cure light wounds (10), potion of cure moderate wounds, potion of cure serious wounds, potion of haste (3), potion of spider climb
- Diamond (4500 gp), sapphire (880 gp), topaz (740 gp), onyx (60 gp)
- Coin: 200 pp, 269 gp, 7 sp, 8 cp (10 lb.)